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64x64 textures - any known issues?


AlphaRay
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On 2/17/2021 at 7:09 AM, AlphaRay said:

I read something in older post about problems with bigger textures / errors in game with crashes.
In my next mod i want to use some bigger textures to add more details + replace here and there existing in-game textures with some "more recognizable" ones.

I've used 128x128 textures and haven't experienced any problems nor had any reported to me.  I am curious as to which older post you are referring to though.

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Sounds good!  :)    I tink it's better for performance using one 64x64 texture on one object instead 4 x 32x32...  And you can use "longer" stuff like 64x8...32 if needed.
I read something about atlas (?) i think...  About to have to set the picture size in the mod config file.  Maybe this accours when you have many of bigger textures.

 

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