Arbin Posted February 26, 2021 Report Posted February 26, 2021 Im having a problem and am asking for help. When i start up vintage story i get a black screen and after 3 or 5 sec a pop up comes up "Vintage story stop working" and then it turns off to display without any error messages nor reports on why it crashed. I have a Win7 profesional with 6GB RAM, i played vintage story on win 10 but my laptop is too old for win 10 so basicly i backup to win 7. Any suggestion how to fix that?
Streetwind Posted February 26, 2021 Report Posted February 26, 2021 Your data folder (default: %appdata%\vintagestorydata) has a logs subfolder, in which you will find client-main.txt. This file should log everything that happens during startup. See if an error message can be found towards the bottom of it after you provoke a crash. Prime suspects are driver issues (Win7 is old), or an out-of-memory error. 1
l33tmaan Posted February 26, 2021 Report Posted February 26, 2021 I'm on Windows 7 and my game's fine. 1
Arbin Posted February 28, 2021 Author Report Posted February 28, 2021 On 2/26/2021 at 7:31 PM, Streetwind said: Your data folder (default: %appdata%\vintagestorydata) has a logs subfolder, in which you will find client-main.txt. This file should log everything that happens during startup. See if an error message can be found towards the bottom of it after you provoke a crash. Prime suspects are driver issues (Win7 is old), or an out-of-memory error. So i'm using that suggestion and wow that's a big problem i guess: Event Log entries containing Vintagestory.exe, the latest 3 ================================== {TimeGenerated = 2021-02-28 13:28:05, Site =, Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.14.8.0, time stamp: 0x6033ac5b Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Error offset: 0x0000000000000000 Faulting process id: 0x13b8 Faulting application start time: 0x01d70dcd1f99b9f6 Faulting application path: \ VS \ Vintagestory \ Vintagestory.exe Faulting module path: unknown Report ID: 67734f76-79c0-11eb-a5b1-782bcbd66532} -------------- {TimeGenerated = 2021-02-28 13:28:03, Site =, Source = .NET Runtime, Message = Application: Vintagestory.exe Architecture version: v4.0.30319 Description: The process aborted due to an unhandled exception. Exception Info: System.AccessViolationException at OpenTK.Graphics.OpenGL.GL.DepthRange (Single, Single) w _idIkJkIueHHf3Oz2WNlBdD0E1XR._DvzT6D0wN3fMakeuDyljJJ09hok (Single) w _idIkJkIueHHf3Oz2WNlBdD0E1XR._V5piYzG7beYPldE6UVxY58dqacE (Single) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame (System.Object, OpenTK.FrameEventArgs) w System.EventHandler`1 [[System .__ Canon, mscorlib, Version = 4.0.0.0, Culture = neutral, PublicKeyToken = b77a5c561934e089]]. Invoke (System.Object, System .__ Canon) at OpenTK.GameWindow.RaiseRenderFrame (Double, Double ByRef) at OpenTK.GameWindow.DispatchRenderFrame () in OpenTK.GameWindow.Run (Double, Double) w _YrS2W1MoaeqC4xqH8ItdZB6vADN._8t1BmEWVlCT9mjx5M0vFIzU9tif (_7T00Rjby4si0wyEBez5dXNqLm7h, System.String []) w _ejKuc6cg0k8V39o8jDIzquyczbO._8t1BmEWVlCT9mjx5M0vFIzU9tif (System.Threading.ThreadStart) in _YrS2W1MoaeqC4xqH8ItdZB6vADN._M1VY8jQRHnZmSa0tV4cFASebLsH (System.String []) } -------------- {TimeGenerated = 2021-02-26 18:14:33, Site =, Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.14.4.0, timestamp: 0x5ff4340e Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Error offset: 0x0000000000000000 Faulting process id: 0x1b6c Faulting application start time: 0x01d70c62d6dc3865 Faulting application path: \ Programs \ Vintagestory \ Vintagestory.exe Faulting module path: unknown Report ID: 1795f74f-7856-11eb-a9ea-782bcbd66532} I will try to fix it myself but would appreciate any suggestion to fix it :3
Streetwind Posted February 28, 2021 Report Posted February 28, 2021 12 minutes ago, Arbin said: Exception Info: System.AccessViolationException at OpenTK.Graphics.OpenGL.GL.DepthRange Error messages are always really big and bloaty, but this here is the relevant line. It describes that a graphics process died. As I mentioned before, driver issues are a prime suspect here. Make sure you have the latest graphics driver that is available for your OS/graphics card combo. 1
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