JamesB Posted April 23, 2021 Report Share Posted April 23, 2021 Why do all of the animals become aggressive after being attacked? Are there plans to make some of the animals, like goats, always passive? Or is this how it's always going to be? Link to comment Share on other sites More sharing options...
Streetwind Posted April 23, 2021 Report Share Posted April 23, 2021 Creature aggression can be configured on a per-world basis, either at creation, or via admin command in an existing world. Try: /worldconfig creatureHostility passive All worldconfig settings are only processed when the world loads, so in order to actually see a difference, you'll need to quit to main menu and reload the world. Link to comment Share on other sites More sharing options...
JamesB Posted April 23, 2021 Author Report Share Posted April 23, 2021 8 hours ago, Streetwind said: Creature aggression can be configured on a per-world basis, either at creation, or via admin command in an existing world. Try: /worldconfig creatureHostility passive All worldconfig settings are only processed when the world loads, so in order to actually see a difference, you'll need to quit to main menu and reload the world. Awesome thanks! Does this also affect wolves? I was killed 3 times from a pack of goats. They hung around my body and kept killing me when I tried to retrieve my stuff. Link to comment Share on other sites More sharing options...
Streetwind Posted April 23, 2021 Report Share Posted April 23, 2021 Unsure which creatures are affected how, I've never used it myself. "off" is also a valid option, if you don't want creatures to fight back even if you hit them... though, again, not sure which creatures. I think drifters might not be affected. Link to comment Share on other sites More sharing options...
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