Jump to content

Recommended Posts

Posted

Rather than a 'block breaking' animation applied to wood, the chisels 'sub block' mechanic is taken advantage of and there is an animation of logs having increasingly deeper gashes put into them by the axe. Just an aesthetic change, nothing different about blocks 'healing' when you stop hitting them. 

  • Like 6
Posted

The way the game Eco does it is pretty cool. You chop the tree and it falls down (your character even yells "timber!"). From there you have to cut the branches off and then cut it into segments to put in your inventory.

  • Like 2
Posted

Hrmmm...   Not sure more realism is needed on this one, UNLESS chopping down all trees results in a uniform time to chop (which should be shorter since you're chopping logs instead of the tree).

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.