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Charcoal pit losses


Davin Kammermann

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I use a LOT of charcoal in the game I am playing... mainly because my friend and I like making steel (for no particular reason other than to see how much of a stack we can create... already have over 1000 ingots in the stack) anyway... Is there a set amount of random loss per block of charcoal in a charcoal pit? I usually make a 7x7x7 and place the fire in the top middle of the 7th layer so the whole pit will burn and cover it up. I use stone for the walls and floor and glass for the roof and it is disappointing sometimes to see the amount of loss. I would say on average I lose the 2 top blocks of each stack... (sometimes a stack can be down to half and other stacks lose only 2 or 3 layers of the top block. 

Is there a certain size of pit that has a better ratio of recoverable charcoal?

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did a count and am missing a total of 83 blocks of a possible 342 (considering the fire block) so loss was approx 24%?

I will also mention that yes I am aware that there is going to be a loss in volume as part of the process involves the removal of moisture and other volatile elements.. :)

Edited by Davin Kammermann
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7 hours ago, Davin Kammermann said:

is there a certain size of pit that has a better ratio of recoverable charcoal?

To the best of my knowledge (I didn't code the process and am not a coder at all) it indeed has a fairly variable amount of loss, and the construction of the pit does not affect this.  I generally assume the average yield per block of wood to be around 5, but with a variance of around 2 more or less, just based on my in-game experience.  I don't make a lot of it though, preferring coal, personally.

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