l33tmaan Posted April 12, 2022 Report Share Posted April 12, 2022 Baking is a relatively new feature and I think I've found an issue with the "bakingProperties" function. It appears that having an "initialCode" of more than one item makes the handbook freak out and crash when you try and pull up certain items. For example, this causes a crash: "*-partbaked": { temp: 160, levelFrom: 0.25, levelTo: 0.5, startScaleY: 1.05, endScaleY: 1.10, resultCode: "expandedfoods:breadedball-{type}-cooked", initialCode: "expandedfoods:breadedball-{type}-{raw|oiled}", }, While this does not: "*-cooked": { temp: 160, levelFrom: 0.5, levelTo: 0.75, startScaleY: 1.10, endScaleY: 1.10, resultCode: "expandedfoods:breadedball-{type}-charred", initialCode: "expandedfoods:breadedball-{type}-partbaked", }, This is probably an oversight, but it would be nice if it could be addressed at some point. Raw breaded food and oiled breaded food both cook fine, this only affects the part-baked foods in the handbook when you try and look them up - so it's halfway there! Link to comment Share on other sites More sharing options...
Stroam Posted April 13, 2022 Report Share Posted April 13, 2022 Please post this in https://github.com/anegostudios/VintageStory-Issues/issues?q=is%3Aissue+is%3Aopen+handbook 1 Link to comment Share on other sites More sharing options...
l33tmaan Posted April 13, 2022 Author Report Share Posted April 13, 2022 I'll do my best! Link to comment Share on other sites More sharing options...
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