Nalier Posted June 26, 2022 Report Posted June 26, 2022 Hey there! I'm just starting my Vintage Story adventure and wanted to ask if anyone could recommend some mods for the first-time player. Which mods are your favorite? I'd appreciate any recommendations ^^
Hal13 Posted June 26, 2022 Report Posted June 26, 2022 (edited) Depends on your playstyle, what do you want your experience to be like? I really like xskills, but for more recommendations, as a player of a more heavily modded playstyle (about 50+ mods) and advocate for on-point-mods to help players with tailoring their experience to fit their taste/needs, I'd need to know about your expectations. Edited June 26, 2022 by Hal13
Nalier Posted June 26, 2022 Author Report Posted June 26, 2022 (edited) Thanks for answering, Hal ^^ I admit, right now I'm not exactly sure what am I looking for, that's why I wanted to see which mods people like the most. Of course I'm going to check out the most trending/most downloaded mods as well. I'd even like to see your modlist, if that's ok xd But generally I always look for immersion/crafting/building/survival mods in games I play (of course it's extremely broad for this type of game, I know ^^). Edited June 26, 2022 by Nalier
Hal13 Posted June 26, 2022 Report Posted June 26, 2022 (edited) A few recommendations: Slightly going against immersion but practical would be Auto Map Markers, Simple HUD clock, ProspectorInfo and SurvivalCategories. On the more technical side, I'd recommend Anvil Metal Recovery, Axle in Blocks, Blacksmiths Crafting, building and decorations: Fancy Doors, Sliding Doors, Stone piles, ZEEkea A special endorsement goes to From Golden Combs from Vinter_Nacht 7 minutes ago, Ryan Thomas said: Fallout 4 and Skyrim taught me that 1) I'm a mod addict. I end up spending more time looking for mods and trying to get them to all work together than actually playing the game, 2) mods are like Jenga; one wrong move, one little hiccup, and the whole tower comes crashing down, and 3) with many games, I can't update the game until the mod also updates. Those issues are usually true for games that aren't made with modding in thought, Bethesda benefits massively from their modding community but their implementation of mods are somewhat half assed. I'm a mod addict too, but in VS it usually takes about 0.5-1% of the time I spend playing with them to find together a modlist and get it to run smoothly. I try to stay away from mods that change too much at once, making trouble shooting easier, and VS is made in a way that if you only add things without changing anything vanilla you rarely run into issues in the first place (and if it's usually recipes from different mod-authors interfering with each other, which usually get fixed quickly after someone encounters them, either by them or another modder). Edited June 26, 2022 by Hal13
Nalier Posted June 26, 2022 Author Report Posted June 26, 2022 2 hours ago, Ryan Thomas said: Fallout 4 and Skyrim taught me that 1) I'm a mod addict. I end up spending more time looking for mods and trying to get them to all work together than actually playing the game That's me! When I dive into Nexus, I tend to spend more time browsing for mods than playing the game >_> Thank you both for your suggestions, I'm going to check them out.
Maelstrom Posted June 27, 2022 Report Posted June 27, 2022 @NalierI'd say that what makes the game for one person may detract from the fun of another. I'd encourage you to play vanilla for a bit and find out what frustrates you about the game or makes the game un-fun, then look for mods that will address those points of non-enjoyment.
Nalier Posted June 29, 2022 Author Report Posted June 29, 2022 That's true as well. I'm not going to add tons of mods all at once. For now I've only added Primitive Survival and CarryCapacity (so I can move full containers around mu hut). Next I'm going to try Expanded Foods and ZEEkea. And then we'll see.
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