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Murlok

Vintarian
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Everything posted by Murlok

  1. It would be nice to have absolutely transparent blocks of light in the creative in order to highlight the right places, including when recording videos. I noticed in teaser 1.21 that the coral reefs were illuminated using glowing blocks from the creative, and I myself encountered the same problem when recording the reefs for video review 1.21. It would be logical for a creative to be able to get a block of invisible light.
  2. I see different reactions to new faces and just want to contribute my "voice". I like the new faces, they have become much more alive and natural, which, by the way, my viewers on the stream agreed with. They probably need to be improved in some details, but I fully trust Saraty's instinctsand I'm sure if something was missed, it will be fixed later.
  3. Absolutely stable for me, didnt see any performance difference. i have ryzen 5 5600, gtx1070, 16gb ram
  4. Actually, I recently saw on a forum that server admins noticed some strange connection attempts to their servers - though they were just server pings, not full client connections. Not sure how this might relate to your situation. I find such stories hard to believe, but this would make for some decent creepypasta material. If you're not lying, think carefully - where have you shared your password among yourselves? Maybe it's your shared Discord server and your friends decided to prank you this way. Though this would be some really weird humor ._.
  5. Uh-oh, is that... Glitchbrine?
  6. I wonder what kind of mods this is?
  7. BetterRuins (necessary), CombatOverhaul, CombatOverhaul: Armory, Farseer (very recommend), bunch of Salty's mods, Carry On (necessary), Player Corpses, Millwright. This is my most wanted list.
  8. /worldConfig foodSpoilSpeed [0-10] Set the spoilage rate multiplier of all perishable foods, e.g. 0.5 means all food lasts twice as long (default: 1)
  9. Another thing that seemed strange to me. The character accelerates at the same speed in all directions. That is, I can run backwards while accelerating from the Shift key. It feels a little strange, especially considering the lack of unique animations for these movements. I wonder why it is done this way, and not like in most other games. I made a sketch of how it works in other games when you simultaneously hold down the W and D keys with and without the Shift key.
  10. It's clear that we have a lot of game conventions. But I'm talking specifically about the feeling of movement. It's hard for me to formulate what exactly bothers me. If I find time tonight, I'll go in and just run around in the game to better formulate what I mean. edit. I remembered what really spoils the feeling of movement for me! CAMERA inertia. Is it possible to turn it off? edit 2. I think I remembered that camera inertia only exists in water. Okay, I'll try to formulate it better when I get into the game.
  11. I started reading the forum and noticed that some players write that the character in the game moves "slowly". However, I got the impression that the character in the game runs unnaturally fast, has a very strange inertia and simply jumps on blocks disgustingly when he stands close to them. It would be interesting to hear your opinions on this matter, how do you feel the movement?
  12. I have same problem, did you solve it?
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