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Grummsh

Vintarian
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Everything posted by Grummsh

  1. No idea about the time in days but i do believe its quicker if the roots are submerged in water.
  2. Hey man i did experience this bug playing 1.20 release version. When trying to shift click thing from inventory or chest into my hotbar when all the slots on it were taken the items simingly disapeared. BUT i actually found them in the reed chest i placed on my raft which was parked nearby. It was couple blocks away outside my dirt house on water bank. And the weirdest thing is the icons on the chest were looking like it was empty but when shiftclicked or tried to put an item into it i got one of the items i recently lost shift clicking back. I think this bug keeps happening (i havent moved my raft since and have no idea if its conected) - i will try to test it next time im playing and will report back here
  3. I do believe these are just regular vanilla beams.
  4. Cookie given for the "it'll dawn on you" i aprove
  5. That is soooo true - oh ill play VS for like an hour ----> 3-5 hours later what was i doing?
  6. That tank though wow!
  7. Heh yeah I might have to test that when i get to bombs
  8. So yeah about the spawn rate Im pretty sure it got buffed somewhere along 1.20 development and its kinda ridiculous. I started a new world for 1.20 stable and just next to the place i settled to make a starter base i foud this little pond with couple fish in it (like 4-5 i think) so i thought to myself ohh cool free protein. Speared all the fish, looted and moved on. Next day i was walking past the pond trying to lure some chickens in a hole for future trapping and i noticed there are already some fish swiming there. And when i walked near to have a closer look i my jaw kinda dropped. There were 9 fish swiming in that small body of water... So i wanted to take it further - killed all again. Left it for another day or 2 and then came in and took this screenshot: So i guess i have a permanent - renewable source of protein just outside my base just like that Maybe its a bit overpowered but i wont mind for now.
  9. Yeah i wanted to make same topic with the same issue like you just did. But then i realised the tab info switched somehow after updating to 1.20 stable just before i posted it
  10. Whaaaaat? Im playing this game for i guess 200+ hours at least at this point and i never noticed that And im ALWAYS holding something in my offhand - either a light source or shield. Nice to know and funny you can still learn such things after sooo much time spent playing this magnificent game.
  11. I really love the belt idea. More bag space is always great. We could also have like a tool belt which could hold a number of tools on it (2-4 maybe?) also maybe a quiver to hold arrows.
  12. Im not 100% but might that thing be a low hanging cloud just passing through or is it actually such a dense fog?
  13. From what i understand @solisamor meant he fed the pigs - they ate but didnt get the portions eaten registered. If this is true im wondering are you using any mods?
  14. Yeah i learnt that the hard way too Trapped some pigs in a hole while exporing but didnt notice a small forest nearby - came back like 1 day later all the pigs were dead with like 3 wolves inside the hole Now when i dont have fence i first trap them i a hole then build 2 high dirt wall around it for safekeeping
  15. So Thatch roofing itself is not burnable but like Jagielski pointed out you can just put thatch roofing back into thatch by puting it into a crafting grid menu with a knife above it. You do lose some thatch but thats still something.
  16. I think i had something similiar happen to me before. It was when I had a pie lying on a table and i sliced 2 pieces of it beforehand so it was half of the pie left. Then i think i sliced off the 3rd piece with a knife and the last ramaining one i didnt use a knife but simply picked it up. And that last one when i finally ate it gave no nutrition whatsoever. But i think i had this one long time ago even before 1.19 not 100% sure on that front though.
  17. OK so to start - before going in on 1.20 rc i was playing my last world with a hot climate start. Before that i usually played temperate and even if i walked as far south to get into hot climate i kinda never got to farming those hot loving plants before. So on my last world it was very different experience food-wise - like termites instead of berries at the start and when it came to farming a totally new plant for me - cassava. The mechanics of it are weird and kinda very different than any other as first to be able to do anything with the roots you get after gathering full grown crop you have to soak them in water (in a barrel) and after they are ready already they start drying. In the short period of time when they are soaked and still drying they are treated as a vegetable and you can eat them in that form and get vegetable satiety or use them in meals - as a vegetable. After the drying process they are no longer considered a vegetable and you can grind them in a quern to get flour. But the problem i encountered is when making meals with it while it is still considered vegetable. And from what i gathered online it has been in the game for a while now but i still dont know if its considered a bug with the mechanic still waiting to be perfected/fixed/changed in some future update when they get back to it or not. To test it out i made vegetable stew with only cassava in a bowl and in a crock and meat stew with cassava added as a vegetable side: As you can see (sry for poor quality had to resort of taking pic of my monitor as couldnt take a screenshot at the time) when in a form of vegetable stew, both in a bowl and in a crock you can still see its drying and see the % but in the form of meat stew you cant see that - but in fact the cassavas in there are also drying in the same rate. Im not 100% sure how much time it took - probably between 2-5 days but eventually id all dried off and i was left with: The vegetable stews kinda seized to exist in a way - you could still eat them and get an animation but you wouldnt feel any satiety or get any nutrition of it, and the meat stew was all meat left so you get the satiety and protein nutrition only. Im pretty sure it is not suppose to work like that but just wanted to share and ask at the same time as i know there is no topic for bugs and im not really familiar with https://github.com/anegostudios/VintageStory-Issues/issues which from what ive read is used now to report bugs now. Is it worth making my way to it and posting on there? Any of you lovely vintarians noticed/had similiar issues with cassava? Pls do share Your thoughts. Peace Grummsh
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  18. Shitake are awesome to find! And yeah i love how many different types of mushrooms are in the game
  19. Haha that is sooo coool i love both of those!
  20. Well that doesnt sound right at all... See cloths do deteriorate by just having them on with time - the armor pieces on the other hand dont. They only get damaged if you get hit by an attack from some other entity (they dont get damaged when you get fall damaged i dont think) So if Your leather armor is really getting damaged by just walking around in it something is not right - maybe youve got a mod that does that?
  21. Hmmm and i thought about one more thing - what about the shack you build? Maybe you covered the block you were suppose to spawn on with a wall of the shack so when you died and the game couldnt really put you there it reset the spawn point? Just thinking out loud here actually as i have no idea how it actually works coding wise
  22. I got the game after watching a bit of my favorite streamer play but that was it. After it I totally fell in love and bought the game. Id say the learning curve is steep at the beginning but you learn learn alot just doing things and using the built in handbook. If you get into a wall at some point you can always resort to using wiki or youtube guide in that matter (whatever it will be) cause at this point there are plenty of those online. But as for the start Id also suggest going in blind - imo you will have more fun that way (if youre into suvival games) and learn quicker Good luck and let the great Dave give you strenght!
  23. Even if it falls to 0% you can still wear it and repair later when you can or need to. The degraded clothing doesnt provide the tempreture bonus but it will still be there and wont ever break. So if its not cold outside you dont have to repair it at all
  24. Well if youre playing on 1.20 there is a new scrap bomb but that depends how advanced your tools and tech are as it requires iron and pulverizer + blasting powder
  25. Love the wattle and daub change to work with any clay
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