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Samu50hiderpo

Vintarian
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  1. I view it as a highly positive step. The game still requires a lot of polishing regarding its geological and environmental systems, I would love to see a future update centered around this aspect. However, I wonder to what extent implementing this might complicate things for them… Introducing a feature like this must be a huge headache. I known´t nothing about coding, but I imagine that tracking three distinct worldgen parameters (lithological, environmental, and morphological) has to be quite complex.
  2. Personally, I am absolutely interested in any improvement regarding the geological plane, as I consider it to be an entirely fundamental element for achieving genuine immersion. This is especially true if they address morphological systems and mineral deposits.
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