Jump to content

Milo Christiansen

Vintarian
  • Posts

    185
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Milo Christiansen

  1. Recently there was some discussion about how to license your mod. This can be a complicated topic, but it doesn't have to be. Here I will list several common licenses, and what their main features are. Note that I only included those that are best suited to mods CC0: CC0 is about as close to "public domain" as you can get and still have a proper license. Basically this license says that you don't care what anyone does with your work, and you specifically disclaim all rights to it. CC BY: Creative commons attribution, this license basically says you can do whatever, but anyone who modifies or uses your work has to credit the author (you!). CC-BY-SA: Same as the previous one, except if someone modifies or otherwise distributes your work they need to release their changes under the same license you used. This means that if your mod is included in a mod pack, the mod pack need to use a license that is compatible with this one. Other CC License: There are more Creative Commons licenses, it may be worth checking them out in more detail. MIT: The MIT license is a very popular open source code license. While it is designed for program source code, it can also be used for other content, such as mods. Basically this license says you can do whatever, so long as the license and copyright notice is included in any distribution. Zlib: Yet another code license. This one allows you to use the content however you want, so long as you do not claim modified versions are the original, and you do not remove the license from any versions you distribute. BSD: Like the MIT license, the BSD license is designed for program source code and may be suboptimal for a mod. The common three clause license requires the same basic things as the MIT license, with the addition that the name of the original author (you!) cannot be used to promote works based on your mod without prior permission. In short, I suggest CC-BY for most mods, CC-BY-SA being pretty good too. If you really could care less, just use CC0. MIT and BSD licenses are great for code, but really are not written for content. Most other licenses are even less suitable in one way or another. In any case, I strongly suggest you follow the link for the license that interests you most and read up on it before using it since I am not a lawyer It is worth noting that if you harbor hopes that your mod will be integrated into the base game CC0 is probably your best choice. CC-BY-SA on the other hand is a very bad choice in this case. I strongly recommend reading the next post (by copygirl) too, as that has more info.
  2. Learned behaviors sounds really complicated, but I bet it could be done with a relatively simple system. Most of the needed structure would exist already for the basic training system. In any case, this is a really good suggestion, and I think it would fit the vanilla game just fine. Certainly if wolf taming is vanilla, this would be much better than the mostly worthless MC-style wolves. I really see nothing here I don't like.
  3. Well, to be fair you can set the spawn point now (kill a ton of drifters and hope to get lucky), and a chest with food at spawn would work too, but keeping a bit of food would still be super useful in the early game.
  4. Also, the game should let you keep at least some food, or at least a full hunger bar. Depending on how far away your house is it can be pretty easy to starve before you get there.
  5. "%APPDATA%/Vintagestory" I think.
  6. It may be possible to put the DLL in "%APPDATA%/VintagestoryData/Mods", However your log file does not mention that it will search that path for mods (mine does), so I don't know if it will work or not.
  7. Question in title. This "feature" makes me ill, literally.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.