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LadyWYT

Vintarian
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  1. LadyWYT's post in Henbox tooltip? was marked as the answer   
    That's odd. I could've sworn it was a vanilla thing, but I wonder if it's something added by the XSkills(or other) mods. I say XSkills, because that's one of the main mods that I play with, and I try to keep a short list of vanilla+ type mods. One world I left it out and I recall not being able to see the percentage of completion on bloomeries anymore. At the same time, it really seems data like that should be a vanilla feature, so I'm not sure. It could just be a bug, but it's the first thing I would check, if you've run mods like XSkills before and aren't using them now.
  2. LadyWYT's post in About titanium was marked as the answer   
    Like @ifoz said, currently the only use for titanium is powdering it for the construction of the highest-tier refractory bricks. What other uses it may have remains to be seen. If you want more use for it in the meantime, you'll need to find a mod for that.
  3. LadyWYT's post in 3rd person view, character moving straight while camera panning 360? was marked as the answer   
    https://wiki.vintagestory.at/index.php/Cinematic_Camera
    This is probably what you're looking for. I've not messed with it so I can't really give more direction than that, unfortunately.
    Adding on to that though, you might also find this page useful for recording tips as well: https://wiki.vintagestory.at/index.php/Adjustable_FPS_Video_Recording
    If nothing else, if you've got a friend to help, you could have them play the cameraman while you walk around, or vice versa. 😁
  4. LadyWYT's post in Helve Hammer Stopped Working was marked as the answer   
    Currently, helve hammers can forge either plates or ingots, but not the more complex items(such as sawblades). They're meant to help mitigate the more tedious things to forge rather than automate the process entirely. 😀
  5. LadyWYT's post in How long does it takes to respawn was marked as the answer   
    It kinda depends. Sometimes you can play for hours without seeing more creatures spawn(at least, where you would expect them to spawn). Sometimes you can kill a couple and there's four more to replace them a few minutes later. I'm of the same general mindset as @TamTroll, in that I tend to forgo hunting certain animals that are near my base, and instead go hunting abroad where I don't really care if the local population gets temporarily wiped out.
    One trick you can also try, at least in a singleplayer world, is exiting the world and re-entering. That should reset all the spawns and give you more animals to find.
  6. LadyWYT's post in What are the configs and mods that can make your base/farms/animals safe? was marked as the answer   
    This mod should help with the drifter issue by making them only spawn underground. https://mods.vintagestory.at/show/mod/9700
    There are other similar mods if you search "drifter" in the database as well, should this one not work or not quite be the solution you're looking for.
    https://mods.vintagestory.at/show/mod/6181
    This mod may solve the issue of hares eating crops that aren't fenced in. It's for version 1.18, but to my knowledge nothing regarding hares really changed in 1.19 so it should still work.
    Turning the wildlife settings to "neutral" in the world config options should make bears and wolves(and other hostile wildlife) have a more peaceful disposition toward the player. I think they will still hunt prey animals though, and will likely still fight back should you attack them first. I'm not 100% certain though, as I play with hostile wildlife.
    If setting them to neutral isn't quite enough, there are mods to prevent them from spawning, as well as mods that tweak them in other ways. Shopping around with the keywords "wolf", "bear", or "hostile" seemed to pull up some of the best results, though the mods also seemed to be for older versions. Which, older mods can be used on newer versions, but it's also a bigger dice roll on whether or not it will work properly.
     
  7. LadyWYT's post in Pick up a bed? was marked as the answer   
    Just target the bed, press and hold left-click until it breaks. It will drop as an item that you can pick up and place elsewhere. 😀 The only exceptions are beds that are in claimed spaces(like the trader beds--you won't be able to swipe those), and the beds that are decorative clutter in the ruins(you'll need to repair these with glue before breaking them in order to get a decorative item--they don't work like normal beds).
  8. LadyWYT's post in Maximized Borderless shows Win-10 bar at bottom? was marked as the answer   
    https://us.etrade.com/e/t/user/login?TARGET=https%3A%2F%2Fus.etrade.com%2Fetx%2Fhw%2Fwelcomecenter%253FsubSeq%253DY
    Does it look like this? Maximized Borderless only removes the white border from the box the game runs in if you have it windowed. If you run a two monitor setup and want to click off the game screen for a moment without the game minimizing, but don't want to see the Windows taskbar either, try Fullscreen + Always On Top. That should keep the game running fullscreen on one monitor without minimizing if you click on the other screen for a moment, without the taskbar getting in the way of the game screen.
    Now if you do that and the Windows taskbar still insists on including itself in the game screen, I would check your settings on Windows taskbar to make sure there's not something there causing an issue.
  9. LadyWYT's post in Severe framerate stutter after hardware upgrade was marked as the answer   
    Okay, I think I've completely solved the issue now.
    The majority of the issue was caused by a missing chipset update for the BIOS, which caused the mouse movement to drop the fps(I presume because it was putting unneeded loads on the CPU). Updating the chipset solved this part of the issue, but there was still some subtle jitter leftover.
    After much poking around with the settings, the rest of the solution was dropping the Max FPS from 75 down to around 30. The frames run jitter-free now!
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