-
Posts
875 -
Joined
-
Last visited
-
Days Won
10
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by Teh Pizza Lady
-
Sorry... I was WRONG on the internet. I was thinking of wrought iron. Cast iron has almost double the amount of carbon than steel. Still you would need something to fuel the furnace for making steel and putting the cast iron into the cementation furnace with a bunch of charcoal wouldn't make as much sense now. I have to rethink this.
-
For steel: Add already-processed ingots or nuggets/bits with additional charcoal (steel is higher carbon content than cast iron). Three bellows would be required for the extra oxygen needed to burn off the impurities (most steel-making processes involve direct air injection with a lance). The process of turning iron into steel wouldn't require much more time than turning iron ore into the metal itself, but it would still speed things up due to the mass produced. EDIT: I was wrong. Cast iron's carbon content is almost double that of steel. Still some sort of fuel would be needed to heat the furnace and iron. The 3 bellows would be reminiscent of the finery forges of medieval times. The cast iron could probably be processed 64 ingots at a time using this method since it stacks that high in ground storage and you're probably producing that many with a blast furnace anyway.
-
200 hours later: the horrors persist, and i with them.
Teh Pizza Lady replied to Galdor_Mithr's topic in Discussion
I use the blood trail mod and it doesn't hurt my performance. ymmv -
Who let the dogs out? woof woof
-
IT WAS A COOKPOT AND YOU KNOW IT next time, i'm making pizza and taking it with me before I go to bed
-
Lighting: praise and a small critique
Teh Pizza Lady replied to Phineas Maxemus's topic in Suggestions
not everyone games with a raytracing graphics card. Putting ray tracing into the game would limit who can play this game. -
They should respond to the bone flute. Did you put the medallion on their heads? Also I've never known that left-clicking on a waypoint teleports you. Are you playing with mods?
-
just wondering who would add this mod to there list
Teh Pizza Lady replied to Kass-c's topic in Discussion
ironically the wolfbait reaction is appropriate. I think if I played with this mod I would want to wear my brown pants. I already struggle with bears. I don't need more trouble LOL -
I will note that if you're playing with friends, you can pool your gears together and still get the equivalent of a 50% discount because the elk can now accommodate two riders.
-
Guys, the blackguard is at it again. So my blackguard friend doesn't. Even. Like. Porridge. But I do, especially when I need to get my grain nutrition stat up. We have Expanded Stomach mod installed (since I'm the main dev ) and her stomach size is probably over triple mine. Any food she eats has a MUCH smaller impact towards filling her up than mine does. So of course when I made porridge I knew a pot of six servings would fill me up. I even told her, "I'm making myself some porridge. I have another pot of food for you in the other firepit." I let it cook and went to lie down because it was getting late. The door to our house opens and closes and I hear munching sounds. Weird. Her meaty stew hadn't finished cooking yet. I look down and see her nameplate right by where my porridge is... well... was. I called out, "HEY! Are you eating my porridge!" The munching and bowl scraping sounds stop. "No...?", came the reply. She came upstairs and slid into her own bed and went to sleep looking very sheepish. "It didn't even taste that good, like disappointment", she said before drifting off. I rolled my eyes and went to sleep with an alternative plan in mind to steal the entire pot of meaty stew with veggies that I'd made for her the next morning. EDIT: I just checked... her stomach size is maxed out at 5500 satiety, meaning that if you add the base game's satiety of 1500, she can eat 7000 satiety in one sitting. She ate 6 servings of red meat stew in one sitting and had room for dessert. I have no idea what to do or how to keep her fed now. I'm living with an Olympic-level competition eater I think.
-
Hi, it's me. I'm the uncommon raccoon.
-
You found a MacGuffin! Good luck with the rest of the game! Sounds like you're off to a great start!
-
I cannot even SEE that. I would have 100% wandered in and gotten murdered most likely.
-
nothing spawning *in* my house, but a Nightmare Shiver wandered in and got loose because I had the door open during a temporal storm. Anyway I'm down to 11 respawns left before needing to burn another temporal gear.
-
Ah yeah, that would be a violation of the forum rules (found here). No need to be hostile. It's an open forum, not a live chat. I was being cheeky in my edit because it had been well over 12 hours. I may have also been responding a bit to your overly hostile remark about the firearms. Because of how the moderators have been handling rule-breaking responses lately, I wouldn't have been surprised if you had gotten a temporary suspension of your forum account for breaking the forum rules and netiquette. I was maybe alluding to that being a possibility. However, I would suggest bringing it up in a bug report (as politely as possible) in the Anego Studios issue tracker git repository if you can confirm that you NEVER saw the tool tip at the top of your screen telling you what kind of support beam it is. The hitbox is quite small and it originates where you started the beam, not where it ends or even in the middle. I haven't had any issues with them once I figured that out. If the base of the support beam is buried underneath something else, then it will be impossible to remove until you uncover it. Anyway, you asked for help. We're trying to provide it. Save the kys talk for people you actually dislike, not strangers on the internet.
-
have you tried chatting during a storm or while drunk? It's hilarious.
-
i love this game, but bloody windmills!... a rant
Teh Pizza Lady replied to Galdor_Mithr's topic in Discussion
this is why I suggested a creative world because you'll have access to the auto rotor there and you can set the exact speed. The creative motor has a constant torque so when you set the speed, you can easily judge the speed losses over a distance. I'm not aware of any info popups that give RPM. -
i love this game, but bloody windmills!... a rant
Teh Pizza Lady replied to Galdor_Mithr's topic in Discussion
Try it in a creative world... which I know is hard for you since you cycle through permadeath worlds faster than it takes to type this... LOL -
As it says on the tin, the ground stays frozen, effectively creating an insulating barrier between the ground above and the warm earth below. Digging is impossible and as it thaws, it turns into mud as the water above cannot permeate the ice below. Effectively rendering dirt undiggable without a pickaxe would be humorous, but would get very old, very very fast, especially with no way to make mining tools in the stone age. How it really works is that just below the surface, temps are cooler than the hot summer air, meaning cellars are great for storing food because the cooler air inhibits bacteria growth. It also inhibits growth of pretty much all other kinds of plant life including crops which need warmth and sunlight to grow (with variations and exception. There ARE some cooler weather crops like turnips, but they still need sunlight). However the ground can and will freeze. Once you get to a certain depth, however, things start to warm up. The deeper you go, the warmer it gets as you get closer to the earth's mantle. Overall, the earth's temperature will hover between 20-40C depending on how deep you go with the upper 20m of earth relying on outside temps to regulate itself and anything below that relying on the earth's core and the decay of various radioactive nuclides hidden in the crust. Tectonic activity will increase the temperature underneath as well as proximity to volcanic activity where the core naturally vents to the surface. All in all to say, what you're suggesting sounds realistic but I don't really see much of a use for it in the game since hotter weather doesn't seem to affect the player outside of mods. You would need: a mechanic to measure player hydration a mechanic to measure player stamina a mechanic to combine the two so that the hotter the player is, the quicker hydration depletes and exhaustion accumulates a list of penalties for heat exhaustion a list of penalties for dehydration That's a lot of work just to make the terrain have different temperature qualities and I didn't even start on what it would to do stored food, and livestock. I would think it interesting to have it as an optional mod, but I don't think I would enjoy having this in the base game. I would need to see it in action because on paper it looks too tedious to deal with to actually have fun playing the game. Remember VS is a game, not a real life simulator. It needs to be fun, first. If all you're looking for is a food source during the winter, then I would recommend making your farms oversized and storing the excess in storage vessels and sealed crocks during the autumn months.
-
Hungry While Injured should fully replace Hunger Patcher and be compatible with all versions of Vintage Story.
-
i love this game, but bloody windmills!... a rant
Teh Pizza Lady replied to Galdor_Mithr's topic in Discussion
ah yeah that mod...It doesn't *just* add a flywheel but also steam power. Interesting. I had no idea this existed. -
i love this game, but bloody windmills!... a rant
Teh Pizza Lady replied to Galdor_Mithr's topic in Discussion
a 5:1 advantage is a *speed* advantage With increased speed from the same power source comes reduced torque. That torque is no where near enough to drive the helve hammer, so the system grinds to a halt. When it's 1:1 connected to the windmill, the torque is high enough to power the helve hammer, but at a lower speed. The way to use the large gear is for splitting the drive train (small gear turning large gear > large gear turning 3 other smaller gears) OR Long distance transmission Allow me to make a detailed explanation to tickle the deep recesses of your brain. The individual shafts put stress on the overall system and the longer your shaft is, the less rotational speed you can have to work with. However the speed loss over distance is a constant loss, not proportional! So what this means is that no matter how fast you spin the shaft, if it loses 5 RPM over the distance, then it will only lose 5 RPM over that distance. This means you can connect the large gear to your windmill, use it to drive a smaller gear to speed it up, and then on the other end connect the a smaller gear to drive a larger gear. You will lose the same amount of speed over that distance, but because the speed was higher, when you convert it back down, it's less speed lost over all. This is why electric transmission lines are 60,000 volts or even higher. That high of a voltage doesn't carry much current compared to the overall system load, so the wires won't heat up as much. The voltage only drops by a few hundred volts down to 59,000+ volts at the other end. Engineers do the math to match it to 115-120v the system needs (for USA; 240 in other countries). If they had loaded the transmission lines with 120v at the station, it would have traveled a fraction of the distance before the wire's resistance lowered the voltage to an unusable amount. Vintage Story applies this same principle for long-distance rotational power transmission as well. Let's math it out. Assume 5 RPM lost over a distance of 100 blocks. I don't know the actual values, so this is just an assumption to make math easier. If you have a starting RPM of 8, then over 100 blocks it will lower to 3 RPM of usable speed. Now imagine a contraption that speeds up the RPM at a 5:1 ratio. This means you now have 40 RPM to work with, give or take a few for resistances and losses in conversion. Over that same 100 block distance, the speed will only drop to 35 RPM. Converting it back gives 7 RPM which is more than double the original 3 RPM you were left with before. I'd go get that large cog wheel before it despawns. It's still quite useful! Because it's a millstone (I assume you mean quern) which means it's going to put a load on the system, by design... You'd want a fly wheel instead which unfortunately doesn't exist in the game.....yet. They will likely be introduced when Anego adds steam power to the game. Other players have suggested them but so far no one has made a mod for it yet in the meantime. -
OP Can you confirm you were following the wiki instructions for removing a beam? I've never had ANY issues removing them by following those instructions. If you can confirm you were following the wiki instructions for removing them and you aren't playing with any mods, then submitting a bug report on the issues tracker github is the best way to get it fixed. EDIT: OP's silence is telling.
-
ExpandedStomach and Hungry While Injured mods dev here. Please update ES to latest version (1.2.6)? You're missing out on some bug fixes! I don't change the max satiety values. I just read them, so my mods aren't causing this issue. Very strange because I haven't encountered this issue at all before. I would suspect either HoD or SleepNeed, unfortunately.
-
We need to keep independent forums alive
Teh Pizza Lady replied to genovefa's topic in General Offtopic
For archival purposes, a dedicated site will always trump a Discord. All you need is for the Discord server owner's account to get hacked or for Discord themselves to decide they don't like you in some way and *poof* all your stuff is just... gone. Websites are MUCH harder to take down by someone with a carrot tucked where the sun don't shine.