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RustyKnight

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Everything posted by RustyKnight

  1. One small issue I've encountered, along with a friend; when we take dirt from a low fertility grass covered dirt and attempt to pan it, instant world crash. If we empty the pan by putting it down in the world and picking it back up, then trying to take another bit of dirt and pan it from the same partial block, crash again. Not entirely sure why, and I can't find other soil types right now to test it on- but something to sort out I suppose? Dirt without the grass worked fine.
  2. Would it be possible to add increased accuracy to the archery skill, in addition to increased damage? In addition, would I be able to easily change the values for the percentages on skills if I were to unpack and then repack the .zip? I always go for the hunter class because I mainly use bows, but if I were able to get accuracy from the archery skill and fiddle with the values to increase the boost from the scout skill, I could stop playing hunter without worry (and play commoner) As a side note, I feel like the massive hits you take to certain skills' xp when playing certain classes don't make sense; simply decreasing the xp boost to 0 seems more than enough to average out the classes compared to the big negatives some classes have in so many things. In addition, a clear way of getting xp in certain skills would be nice; me and my friend have no idea how to train a few of the skills. Temporal adaptation, our best guess is just mess around in unstable areas; ditto for survival- do we just get xp by surviving? Things like that.
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