Would it be possible to add increased accuracy to the archery skill, in addition to increased damage? In addition, would I be able to easily change the values for the percentages on skills if I were to unpack and then repack the .zip? I always go for the hunter class because I mainly use bows, but if I were able to get accuracy from the archery skill and fiddle with the values to increase the boost from the scout skill, I could stop playing hunter without worry (and play commoner)
As a side note, I feel like the massive hits you take to certain skills' xp when playing certain classes don't make sense; simply decreasing the xp boost to 0 seems more than enough to average out the classes compared to the big negatives some classes have in so many things. In addition, a clear way of getting xp in certain skills would be nice; me and my friend have no idea how to train a few of the skills. Temporal adaptation, our best guess is just mess around in unstable areas; ditto for survival- do we just get xp by surviving? Things like that.