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CastIronFabric

Vintarian
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Everything posted by CastIronFabric

  1. As long as the information gets into the brain and solidifies as it should for the understanding it really does not matter which method. I try to refrain from such debates because they usually go nowhere but as an exercise it would be curious to find out how many people who think reading is the best way to learn are also the same people who advocate in classroom teaching over remote learning. I wonder if they see the contradiction. EDIT: as a microcosm example, we need to know that a iron anvil comes in two parts molded together with crushed borax. How that information is given to the public be it text, video or interpretive dance does not matter as long as the information enters into the brain in a way that makes a person understand it. Now if someone wants to play 'super sleuth' and try to figure it out with various hints and clues I actually honestly DO understand that but at the end of the day the same information needs to be solidified in the brain in order to make an iron anvil and there is no other way around it.
  2. 3rd person view of that type makes me want to throw my monitor into a wall and that urge is hard to maintain. That is the only way I can explain it, its beyond an immersion killer for me. Now I do prefer riding vehicles in 3rd person but a 3rd person only game with no option for 1st person is something I will not consider no matter how good it is.
  3. ok fair enough I get that. Its not something I care to avoid but I can understand using a online wiki to answer a perplexing question vs watching a youtube titled 'how make steel end to end' fair enough
  4. ok, I get that. Its just my misunderstanding of the intent for the phrase 'going in blind'
  5. now to be fair I think some things can be done without reading either the manual or online. Farming for example I think in theory could be figured out and I get that I really do. However many things are impossible to do without researching
  6. I agree that watching or reading a Min/Max tutorial is different. However, reading a wiki online that shows you all the steps to make steel and that of reading the in game manual on step by step on how to make steel is nearly exactly the same thing. You cant make steel by experimenting in this game unless you have real life years to try everything. I understand the spirt of what you are saying but I categorize what you are trying to convey with that of Min/Max tutorials not exclusively how to tutorials
  7. sorry but I do not see the difference between reading a handbook for a step by step and reading an online wiki for a step by step or watching youtube for step by step. I DO however see the difference between reading a wiki on how to prospect or how to make steel and that of a MIN/MAX video . If I look up on line to read a wiki on how to make a cementation furnance its going to be the same text as if I looked it up in the manual and if you skip any of those steps you will not make steel either way. additionally, it would take several real life days to successfully prospect for iron etc without knowing how the nodes work. That sounds like a super grind but that is a side note to what I am talking about above.
  8. that is exactly what the handbook does. So its fair to say I still do not get it. I understand the concept of not wanting to know a min/max way or best approach but I do not think its actually even possible to make steel by experimentation so you are going to have to have a step by step on that and it appears you are saying that you can do that from the manual, which is a contradiction. I am not trying to disagree I am just trying to fully understand the concept of 'going in blind' that is consistent and does not contradict. For making steel one can not realistically avoid a step by step guide, now if that step by step comes from the handbook or a internet game wiki on a second monitor I fail to see the radical difference between those two things
  9. help me understand EXACTLY what 'going in blind' is. Because to me reading the handbook would be not going in blind. I fail to see the radical difference between me reading a internet wiki or youtube to that of reading the handbook that would reach a level of being radically different to a level that one method would be described as 'going in blind' while the other would not. So help me understand the parameters we are talking about.
  10. I do not understand this 'going in blind' stuff. Imagine trying to make steel not know steel even exists in the game, or what the ratio is, or how the temperature for smelling works, etc etc etc. People might say 'well its in the manual in the game'. Ok, and sitting on the couch watching a tutorial is somehow a crime but reading an manual in game is not? sorry again, I must be off my meds with my side rant
  11. I have heard a lot of good things about Valheim but unfortunately for me 3rd person view is hard stop for me. I can do some top down 3rd person views like Force of Nature but an over the shoulder 3rd person view only. hard stop and I can not go further. anyway side note
  12. I think there is a few cartographer mod I am not sure if its anything for single player though. Other than that I think map on/off is a setting in world gen and most likely console command as well.
  13. I am not interested in Project "Glint" or Hytail. That is not to say I think they are bad games but more that I would like to see something that double down on crafting/machines/building/refining etc instead of double down on combat and adventure. I am not really that interested in combat and adventure, I would say that is because I am old but I have always been that way more or less.
  14. In my opinion combat focus is more for Project "Glint", namely because they have stated that is one of the main pillars of focus that they explictly state is 'unlike VS'. I see VS as more of a building/crafting game than it is a combat/adventure game. I think they should double down on that and leave the combat improvements to Project "Glint". That is my opinion
  15. no Making mistakes because one does zero research in those games is far more expensive and harsh than in Vintage Story and I am not going to get into a conversation on how that fact is 'more fun'. I will just stick to its more expensive and harsh. I am also not going to get into a conversation on what has 'a goal' or 'not has a goal' nor how 'a goal' would affect what we are talking about here regarding going in blind or how 'loosing stuff is fun and for reference this is the exact quote I am refering to:
  16. hold on a second. I would think dwarf fortress and rimworld has a far more unforgiving failure curve than this game does by a long shot. I have not played dwarf fortress but I have played rimworld
  17. the temperature is not going to change 32 blocks away from each other, unless you just happened to be in some very unique edge of a temperature zone that just happens to have a dramatic difference within 32 blocks which is not impossible but likely not the deal here.
  18. its different per room in the exact same location though so.
  19. I wish Expanded Foods was working for the new versions. Not because of the wine but because of all the other things you can horde like peanut butter
  20. I assume the decimal numbers you are giving are related to the spoilage rate. From my understanding, all doors can leak light and light does affect. I have not tested this and I have heard contradictions on that but from my understanding the best set up is a hallway making an L with two doors one for the hallway access and the other door for the cellar room. I should test that but I havent, I just like that set up anyway so I just do it without having tested it really.
  21. I very honestly do not know what you are trying to explain here but I will just tell you my personal opinion on this question as a whole to its root: If you have a working helve hammer and have made a set of iron or steel tools, weapons and amour and you have completed the story questions with that iron/steel stuff you have made then I personally do not see the point in sweating over how to improve that system because when it comes to the need of iron/steel you have hit end game. Again, this is just my opinion, I know people make uber mechanical setups just to do it even if they do not need and I get that, however, if it was causing me frustration I would just simply not do it. again, that is not advice, that is just my opinion of what I personally would do.
  22. I would say the bed spawn mod (i forget the name), better ruins, Stone Quarry are a must for me. I would add QPs chisel but I do not chisel as much as I thought I would. Expanded Foods are awesome but its still not stable for these later versions.
  23. I estimate I have about 1000+ hours in this game so far and I have never been to the RA. Its not a requirement of course
  24. ok fair enough, personally 1:1 is all I ever do. I never have a need to do more. anyway, thanks for the answer. Edit: when I say 1:1 I mean 1 large gear to 1 large gear. The gear below can run a hammer, a quern and a pulverizer. I never have need for any more.
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