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Sofia Q.F.

Vintarian
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  1. oh, that's a bummer...
  2. makes sense thank you! Other question, how do I get salt out of a cooking pot? I feel a bit dumb lmao
  3. I was trying to make a redmeat stew, but yes, we do use "art of growing" but I never expected that to be causing an issue with meat too!
  4. Hi there! Love the mod, though the grind to level up cooking is kind of nuts! (Im the dedicated chef for our server and despite that only have a single level in cooking despite preparing a ton of meals) One question: i picked up the perk (canteen cook I think) that allows me to make portions of 8 instead of 6. However, when I cook something with 8 portions, once the bar reaches the end, it starts over, and never finishes the meal. We have expanded food too, maybe it's incompatible? Thanks!
  5. It is indeed the version for 1.16.5, as I don't even know how to get the pre-release : p Indeed that's what I ended up doing, unloaded the mod, loaded in the game, saved, loaded the mod back up, reload the save. Hopefully what I found is helpful for the future!
  6. hi, sorry to bother, I was messing around in my world and ran into an olivine crystal cluster, not knowing what it does, I decided to attack, taking out the locusts, and was then presented with the crystal heart... I attacked it a few times, didn't notice anything happening beside it spinning around, then decided to break the base of the crystal... which dropped a crystal heart, but also completely froze my world. No entity moves anymore, no block update happens, I couldn't even eat, just move around in a frozen world. I decided to close and reopen, except it doesn't open at all, it hangs up. Now I'm no VS expert, I don't even know what the correct logs are, but I found this line repeated ad infinitum in the server-event file: 19.8.2022 22:35:47 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object. at OreCrystals.EntityCrystalHeart.OnEntityDespawn(EntityDespawnReason despawn) in C:\Projects\vsmods\mods\orecrystals\src\entities\EntityCrystalHeart.cs:line 169 at Vintagestory.Server.ServerMain.DespawnEntity(Entity entity, EntityDespawnReason reason) at Vintagestory.Server.ServerSystemEntitySimulation.TickEntities(Single dt) at Vintagestory.Server.ServerSystemEntitySimulation.OnServerTick(Single dt) at Vintagestory.Server.ServerMain.Process() What could be causing all of this? Is there a way to recover the world?
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