Because its going to take me some time I want to just have a general summary of my feelings and thoughts to your replies
I honestly feel like everyone's saying some phenomenal stuff here; and I think we all essentially have the same thought process. We don't want too many 'minigame' like components. Too much and we have a game where we have to manually control the legs, heart rate, toes, blinking, and breathing of our characters to accomplish even the smallest tasks in game; but too little and we have a game where we spawn into a new world, and press 1 button , and have a 200hr AFK farm where we watch wheat grow for the entire playthrough.
-So we want a good balance which I appreciate a lot.
My question then goes would you prefer anything to be more engaging? If so, what and why? And if not, what and why? This way we can have a consensus on the specifics and ensure you all as well as the greater audience can have the best experience possible.
I saw some of you go into detail on the specifics already, as well as come up with solutions for many mechanics; I want those of you who did that to know I will read and give my thoughts to show I value what you have to say