Entaris
Vintarian-
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Everything posted by Entaris
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I mean, that's just life. Know almost anything about living = avoid most disease, yet get trounced by the Common Cold or Flu every winter. RE:OP I like this concept, but that's a DEEP transition, as you've already stated. I think the "but muh inv!" crowd can be placated by specialized bags, much like Maltiez' new Quiver/Sheathe mod tucks away our ammo and weapons to free up some precious squares. Because we need to keep in mind, during this thread, OP is talking FUTURE FUTURE, so we can broad-stroke a sort of roadmap towards such a system. However, my two cents: If the system became this in-depth and deleterious, I'd want some kind of "repellant" system to at least mitigate SOME of the early-game bum-rushing that happens when you're starting out. Just something to keep the onesey twosies from pinging us to death in the woods in broad daylight before we have the foundations to GET said mitigations for conditions.
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I'd like a fishing net, but being able to toss hot bars onto lake ice would be nice.
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That is the idea i'm building off of, yes
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I don't see nobody laughin. We already have titanium, meteor iron and an exoskeleton mod.
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The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
I don't think the cementation furnace could do that, given the size of the coffin, but maybe a one-layer Beehive Kiln? -
Game Mode Suggestion (Not Sure if This Has Been Suggested Before)
Entaris replied to mycroftcanadans's topic in Suggestions
OP is just spitballing ideas. Who knows, maybe it'll be logged somewhere and Tyron will have a particularly cruel day and feel like making something diabolical one Halloween. -
Game Mode Suggestion (Not Sure if This Has Been Suggested Before)
Entaris replied to mycroftcanadans's topic in Suggestions
Lol ,what're you tellin ME for? I guess I'm OP now. Well, given Mycroft's original idea, and how involved this would already be, one could reasonably assume that resources would be remanaged to provide the incentive. Maybe in this horror world, iron can only be harvested by smelting down Metal Scrap, Gears, whathaveyou, which could be found it much greater abundance inside these Corrupted Zones. Also, if we follow the Attack of the B-team model from OBG, the Rusted Zones would grow and spread, and likely the only way to stop/slow the spread and personally resist the Corruption and eventually Reconquista the lost land would be through research of Rust materials. (perhaps much like we already do with Rustbound Magic) Which would make the incentive rather inherent. -
Game Mode Suggestion (Not Sure if This Has Been Suggested Before)
Entaris replied to mycroftcanadans's topic in Suggestions
...that's what Mycroft is going for. He's trying to craft a horror world. What's more horrific that being immortal and having places where that doesn't matter? You can get comfortable with permanent danger. Temporary, exclusive danger? That's gonna keep you on edge for a while. -
The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
Meanwhile you have my server, where we spent the first year scrabbling around trying to enter Bronze because we just couldn't find copper, zinc, tin, etc. Had to pan it all out. Even then, i don't see a real use case for a beehive kiln. One anvil, eight bowls (four for eating four for light) pickaxe mold and a hammer and we were basically done outside of the chef's obsessive need for more storage vessels and crocks, half of which go unused. Now all we use it for is my firebricks, and I can do that just fine with pits. I guess I could build a beehive EXCLUSIVELY to hit the numbers I need for Cementation furnace, but eh? -
Better Ruins has a whole slew of blueprints you can find amongst the rubble, and Palisades is one of them.
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I'd prefer FromSoft, myself. Both for the visuals and a company that can match the already ballin OST.
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Game Mode Suggestion (Not Sure if This Has Been Suggested Before)
Entaris replied to mycroftcanadans's topic in Suggestions
Oh, right. -
Game Mode Suggestion (Not Sure if This Has Been Suggested Before)
Entaris replied to mycroftcanadans's topic in Suggestions
Doesn't Wilderness Survival turn off the monsters? He wants to lean into the horrific monstrosities. -
Game Mode Suggestion (Not Sure if This Has Been Suggested Before)
Entaris replied to mycroftcanadans's topic in Suggestions
And, of course, the corrupted zones spread without containment. I'm visualizing an Attack of the B-Team type scenario from OBG. -
Mecha (or at least power armor) made of advanced titanium/meteoric iron alloys, venturing directly into the heart of the Rust and challenging Dave to personal, mortal combat.
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The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
I'm hoping the endgame is we fashion Gundam-type mecha from alloys of titanium and meteoric iron to take the fight to Dave. -
The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
Yes, graphite, which was discovered and used in the BCs and by the 16th century they were using graphite to line the molds for cannonballs. Even beyond that, we're sitting on Bauxite, Ilmenite and creating STEEL in bulk. I foresee a bit more being added in the tiered tech system. -
The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
Yeah, the way I see it could be another progression. Like, you make a stick frame and take some sand and make press-molds. Single-Use. Then you start making clay molds, which are also single-use without a releasing agent, like Borax or something. This has an added effect of getting rid of one-off molds you'll never use again and have no place to store, like helve hammer. Ingots I can see an argument for, as you've said, much of that is geometry. Maybe a fireclay/refractory brick break-chance? The end game would be graphite molds, as those are carvable and hold up phenomenally well to the temperature ranges involved with pour-molding metals and release quite easily. But this would be up there with, like, bullion furnaces pouring molten gold, iron and steel. (Oh man, drop forging would be sick) -
The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
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Be a better way to get out of a sinkhole than waiting to starve, tbh
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The Beehive Kiln should be accessible earlier
Entaris replied to That1GameGuy's topic in Suggestions
Honestly, I think all the molds should be single use. Conversely, I think we should also have access to packed sand molds that don't rely on all this firing and waiting. Of course, it would take a sample to press from, so wooden mock-ups of the objects would be ideal (Why DONT we have wooden bowls?) -
I dunno, if you're gonna go that far, you may as well implement a layer system as well, wherein the wood DIRECTLY exposed to the elements gets wet, but has to reach a Soaked status before more "protected" stacks further into the cord start to take on water.
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Oh I kinda soft gave up on propick. My buddy does the prospecting while he's waiting on his crops to grow. I'm more of a caver/bomber. You ain't kiddin about the meteor deposits! I just got 110 ingots worth out of this one I found today! Might just get enough together to make myself some armor.
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Still broken bears (before 1.20 and after) [deprecated]
Entaris replied to Ven's topic in Suggestions
I see your porch and raise you Hunting From the Swimming Pool. Bears cannot attack/look down whilst swimming. Me and my copper spear simply reenacted JAWS and then went back to fishing.