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UmbraCreations

Very Important Vintarian
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UmbraCreations last won the day on January 15 2018

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About UmbraCreations

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    Potter
  • Birthday 02/12/1998

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  1. Unfortunately not I think it is for the better though. Once i will have built enough of my city i will start creating cinematics for Youtube again. I guess you will have a little bit more insight then. But it will take more than 4-5 months until that state arrived and of course it can aways be delayed and take longer than expected. My plan in the end will be to release the entire map to the public once it's completed. And to create an adventure/rpg version of it. But that is far away in the future. Right now the map itself with its 760 mb filesize does not even have more than 2700 blocks in diameter. My plans of at least 50.000 blocks at least if not 75.000 - 100.000 if you include the oceans and other continents that i am planning, it will take years to finish. I also plan to livestream once in a while where i am mainly showing the process of building and other stuff. But at the end i can never stop myself from walking and flying around the map. I hope i can remember to save some clips for you to have a look at it. I'm back on the discord too so i will probably announce and post stuff there when i'm doing it. I can definetely assure you the experience of walking at the very bottom of the map looking up at all the gigantic buildings is pretty amazing. I really hope i can share that with you all in the future in my screenshots and later in my videos once i'm at a state where it does really have its biggest effect.
  2. The Royal Palace After many delays and smaller breaks i finally can present the last huge building of the city i'm currently building. Or at least the last bigger building of the castle. Smaller than the left side of the castle but i already started to place a huge mountain range right besides it. The save file got quite big at over 760 mb filesize and i also went over the 1500 hours played mark. Next step will be the last piece of the front wall, which will finally close up the city for good. After that i will continue to finalize the city itself. Thanks for reading this! Greetings from Germany ~Chris
  3. A New Year - New Release - New Update Hi! I decided to postpone my original update wich was planned around Christmas as i was picking up in speed and productivity again. A little update has been put out to the VS Team as the Shadow update was released as well as some new pics on the blog entry about me. Some pictures should therefore not be new but i think i'll put them in anyways. I am very happy to announce that the left inner part of my castle has been finished basic structure wise and also the throne room with its amazing scale and size marks another milestone for my project! The tower that reaches maximum height on my mapsettings (1024 blocks) divides the wall and the main part of the castle that connects to the throne room part. Looking on my map as well as on these pictures, it is very easy to forget how big everything actually is. The throne rooms highest block being on 763 making it three times the height of Minecraft. And also the dimensions of the city + castle itself reached more than 2300 blocks from the most eastern to the most western placed block. The city as well as the wall still stand beautiful especially with the wonderful new shadows. What is left to say? Well, i am hyped to start right up with the next milestone. The royal palace that will be placed to the right of the throne room. The reason as why i am so motivated is that palace structures are very copy-paste intense. Which means that it will be done much faster than 300 little city houses or a huge fortress like castle. The past two months were very intense with the most progress i've ever achieved so far. I hope you like the pictures and i am sorry for keeping you all waiting for so long. I hope the next milestone will take less than a month! Thank you for reading this! Greetings from Germany ~Chris
  4. I'll be back in an hour or so thanks for the work man. Cant thank you enough would have been one hell of a throwback if i had to fix all that manually.
  5. Well i do on my external HD but only one a time. Thats why it would have been useless because the last backup was from a day ago and i think the bug would have been there already because i updated only a day or two ago so. But yeah i will start to save every backup now. Thanks man!
  6. Thank you so much! I havent replaced the doors yet because i was going to do that when i put furniture and stuff in the buildings and add the other details. Thanks again man.
  7. I believe i used oak logs for most of my buildings. Sry for the work i totally didnt expect something like that would happen
  8. Well thats great to know! Nah i dont have any screenshots outside the ones that are also on the forum. After the update of 1.4.5 i dont think i build anything with logs. I was too busy with the castle thing. I also have no old save sry.
  9. If the logs cant be restored without bugging or dmg other parts of the map i guess i will just have to replace them. I just almost fell of my chair you know But hey stuff happens. The trees arent even the big deal i will just have to delete the leafs and replant it all with the tree tool but the buildings yo thats gonna be block for block restoration. haha
  10. I also downgraded it to an older version of the game and what can i say. Haha yeah i wanna end myself
  11. Yeah hi there, i kinda noticed by coincidence that all logs including thos from all of my buldings as well as all trees kinda, well disappeared and yeah thats kinda well not cool i guess. I hope thats not something permanent because that would be insane to fix. Like 4 months of work insane
  12. Yes, works perfectly well. It removes the part that mainly caused timeouts/crashes for me. Until now i still have to copy-paste something as big as the wall but i sure tested it. Thanks man.
  13. Sorry man! looks like the problem is gone when i just started my pc. Dont know what the hell is wrong with. My problems are always so weird and thing nobody has while the most common pc problems or windows problems never happen to me . Its alright now and of course as i said, it wouldnt have been a problem anyways because i never play on lowest possible settings. Thx though.
  14. Hey guys! I just tried to change some settings to see the difference and when i turned off ambient occlusion i got this: Dont know if that is again some problem with my graphic card or drivers or if this is an actual bug. Does not change after restart or reinstall. It's not really a problem for me because i can play on highest settings on my map with a 1250 viewdistance keeping at least 44 fps and thats more than enough for me. So i dont have to turn it off but i just thought i'd point it out.
  15. Thank you! Sure you can use my pictures! I would be very happy even. I will defenitely try the new screenshot feature next time. Also, the idea witth the copy pasting would be really great! I also think that most of the time the client crashed after the actual blocks were already there but it calculated the shadows. It might be worth a try! And i also think, that a feature to recalculate the lightning would be great thing anyways. With huge buildings and a lot of WorldEdit shadow bugs happen all the time. So it would be helpful for that too.
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