in the survivalhandbook should be the Portcullis-part available.
one "problem" is that the part's recipe rotate also the reverse-construction.
you have to craft it normally with
its realy simpel for now, but its the first version though
it's possible. i can not exactly explain in less words. but i have found a way to start an animation on interacting with a block.
but only the client who is interacting with the block will see it. oder clients wil not see the animation yet.
Version 3.11.1
Main features of Mod
Portcullis in different sizes (3x3 to 5x5)
Drawbridges in different sizes (3x4 to 5x7)
Gates in different sizes (3x3, 4x4 and 5x5)
Waterwheel Mechanical Power (breastshot, undershot and overshot technics)
Lampposts
Firebrazier
MOD Download
hey together,
like descriped here, it seems it is not able to set player healtchpoints. only 15 hp
Version: 1.12.5 stable
Setup: Dedicated Server (on local host) + Client
Steps to reproduce:
- Login on Server
- check HP => 15HP
- Logoff
- open servercommand window - use command /worldconfig playerHealthPoints 210 (or any other value) => server respons ok
- restart server
- Login on Server
- check HP => 15HP, expected is 210
i hope this helps
Hey together,
is there a command or setting in the server, that let the calendar continue running, when everyone is disconnected?
when all are offline, the server responses that the calendar stopped run until one player comes online.
Hi MaryBo,
ich kenne nur das command, dass du den gesamte Dauer des Tages ändern kannst.
/time hoursperday [0-9999] (default 24)
Aber ich hab nix gefunden, damit du Tag/Nacht (zum beispiel 2 zu 1 (16h tag 8h nacht) Dauer seperat einstellen kannst. Wenn das natürlich ginge, fände ich das auch toll
hey together,
i try to configure a test dedicated server.
all configs i tried so far worked good.
but the command
seems not working.
i tried set 100 (/worldconfig playerHealthPoints 100) and server responded okay. Restart server, re login with account... character still has 15 HP.
is this only working when characters will be created, so configure before first player logs in? or what did i wrong?
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