Jump to content

Raio_Verusia

Vintarian
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Raio_Verusia

  1. Hi! Sorry to hear that, can you please post some information we can go on? System specs or draw distance settings, anything of the sort. We have nothing to go on that could point us to the problem you are having with it and would like to try to get it working for you and anyone else with a similar problem! Is there anything specific you are doing for the lag? Is it frame drops or network lag (server)?
  2. All I have to go on. When firing up my server with 0.9.3 (First time using this mod) server's cmd prompt just exits abruptly and there isn't even an error message. Edit: I should say this is not a new world, it's ongoing. Logs: Version: v1.14.2 (Stable)12/30/2020 8:27:54 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Farmlife.EntityBehaviorConsume.get_timer() at Farmlife.EntityBehaviorConsume.Initialize(EntityProperties properties, JsonObject attributes) at Vintagestory.API.Common.Entities.EntitySidedProperties.loadBehaviors(Entity entity, EntityProperties properties, IWorldAccessor world) at Vintagestory.API.Common.Entities.EntityProperties.Initialize(Entity entity, ICoreAPI api) at Vintagestory.API.Common.Entities.Entity.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) at Vintagestory.API.Common.EntityAgent.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) at Vintagestory.Server.ServerMain.LoadEntity(Entity entity, Int64 fromChunkIndex3d) at Vintagestory.Server.ServerSystemSupplyChunks.<>c__DisplayClass17_0.<loadOrGenerateChunkColumn>b__0() at Vintagestory.Server.ServerMain.ProcessMainThreadTasks() at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) at Vintagestory.Server.ServerMain.Launch() at ‏‏‏‮‪‬‬‏‮‌‮‎‮‭‬‮‫‫‭‌‌‫‮‌‮‌‭‮.‪‭‫‬‎‌‏‬‫‫‭‎‫‏‌‮‮‪‫‫‌‮() at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart ) ------------------------------- Version: v1.14.2 (Stable)12/30/2020 8:28:31 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Farmlife.EntityBehaviorConsume.get_timer() at Farmlife.EntityBehaviorConsume.Initialize(EntityProperties properties, JsonObject attributes) at Vintagestory.API.Common.Entities.EntitySidedProperties.loadBehaviors(Entity entity, EntityProperties properties, IWorldAccessor world) at Vintagestory.API.Common.Entities.EntityProperties.Initialize(Entity entity, ICoreAPI api) at Vintagestory.API.Common.Entities.Entity.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) at Vintagestory.API.Common.EntityAgent.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) at Vintagestory.Server.ServerMain.LoadEntity(Entity entity, Int64 fromChunkIndex3d) at Vintagestory.Server.ServerSystemSupplyChunks.<>c__DisplayClass17_0.<loadOrGenerateChunkColumn>b__0() at Vintagestory.Server.ServerMain.ProcessMainThreadTasks() at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) at Vintagestory.Server.ServerMain.Launch() at ‏‏‏‮‪‬‬‏‮‌‮‎‮‭‬‮‫‫‭‌‌‫‮‌‮‌‭‮.‪‭‫‬‎‌‏‬‫‫‭‎‫‏‌‮‮‪‫‫‌‮() at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart ) -------------------------------
  3. Taska's guinea pig here. After testing it for 20-30 minutes as a client connected to a server, I feel fairly confident that it's fixed so it'll be a quick update for you guys. If you have any more issues let us know!
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.