All I have to go on. When firing up my server with 0.9.3 (First time using this mod) server's cmd prompt just exits abruptly and there isn't even an error message.
Edit: I should say this is not a new world, it's ongoing.
Logs:
Version: v1.14.2 (Stable)12/30/2020 8:27:54 PM: Critical error occurred
System.NullReferenceException: Object reference not set to an instance of an object.
at Farmlife.EntityBehaviorConsume.get_timer()
at Farmlife.EntityBehaviorConsume.Initialize(EntityProperties properties, JsonObject attributes)
at Vintagestory.API.Common.Entities.EntitySidedProperties.loadBehaviors(Entity entity, EntityProperties properties, IWorldAccessor world)
at Vintagestory.API.Common.Entities.EntityProperties.Initialize(Entity entity, ICoreAPI api)
at Vintagestory.API.Common.Entities.Entity.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d)
at Vintagestory.API.Common.EntityAgent.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d)
at Vintagestory.Server.ServerMain.LoadEntity(Entity entity, Int64 fromChunkIndex3d)
at Vintagestory.Server.ServerSystemSupplyChunks.<>c__DisplayClass17_0.<loadOrGenerateChunkColumn>b__0()
at Vintagestory.Server.ServerMain.ProcessMainThreadTasks()
at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks()
at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase)
at Vintagestory.Server.ServerMain.Launch()
at .()
at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart )
-------------------------------
Version: v1.14.2 (Stable)12/30/2020 8:28:31 PM: Critical error occurred
System.NullReferenceException: Object reference not set to an instance of an object.
at Farmlife.EntityBehaviorConsume.get_timer()
at Farmlife.EntityBehaviorConsume.Initialize(EntityProperties properties, JsonObject attributes)
at Vintagestory.API.Common.Entities.EntitySidedProperties.loadBehaviors(Entity entity, EntityProperties properties, IWorldAccessor world)
at Vintagestory.API.Common.Entities.EntityProperties.Initialize(Entity entity, ICoreAPI api)
at Vintagestory.API.Common.Entities.Entity.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d)
at Vintagestory.API.Common.EntityAgent.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d)
at Vintagestory.Server.ServerMain.LoadEntity(Entity entity, Int64 fromChunkIndex3d)
at Vintagestory.Server.ServerSystemSupplyChunks.<>c__DisplayClass17_0.<loadOrGenerateChunkColumn>b__0()
at Vintagestory.Server.ServerMain.ProcessMainThreadTasks()
at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks()
at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase)
at Vintagestory.Server.ServerMain.Launch()
at .()
at _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart )
-------------------------------