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smelting Should we be able to cast iron?
programmer-S12 replied to programmer-S12's topic in Suggestions
Then maybe cast iron from crucibles in Vintage Story would be a different type of "cast iron"? It turns out there are multiple... Yeah, and that could be for later once blast furnaces are added. I'm thinking of being able to use clay moulds for iron, and being able to have iron lamellar; with crucibles being used as a "stand-in". -
This makes me think that bears should be able to place dirt they've dug to tower up as necessary.
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smelting Should we be able to cast iron?
programmer-S12 replied to programmer-S12's topic in Suggestions
Ah. I see. My prior understanding was that Abraham Darby's invention was coke and thus cast iron, and that allowed iron to be less brittle. My apologies. I suppose if casting iron from a crucible using coke is implemented as a "stand in" for blast furnaces, it should just produce normal iron. Interesting take. In my own world, I now have iron, but I don't coke or steel yet, so I assume you know what you're talking about. I wonder how that would work though... Maybe teir 1, 2, and 3 "refractory crucibles"? The historical discussion is very cool, but for gameplay purposes, I was thinking that casting iron from a crucible would be a good "stand in" for blast furnaces, but being able to use iron to make cooking pots that heat up quicker and make more portions at once, or crocks that could perhaps store more, or possibly have better preservation, would be a great addition to go alongside blast furnaces if they do get added. -
smelting Should we be able to cast iron?
programmer-S12 replied to programmer-S12's topic in Suggestions
Why does steel need to be first? So long as steel is significantly more powerful, cast iron could be a nice intermediate material. The player would still need to make coke first, which requires bricks. -
I mean, cast iron is pretty iconic, and coke is in the game, so I feel like we should be able to cast iron in a crucible, possibly even for slightly higher stats than normal iron. https://en.wikipedia.org/wiki/Cast_iron I haven't got iron in my game yet, and I'm not sure if there's a reason this hasn't been added, but I thought I'd suggest it. Maybe it would be a bit much to add blast furnaces, but perhaps it should be possible to use a crucible in a fire pit to smelt iron if you use coke.
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I was playing yesterday, and I figured I had enough flax grain to start farming chickens, so I made a basket trap and went out to try to trap them. I got the chickens to trigger the trap, but when I pick it up, it goes into my main inventory as a normal reed chest, rather than my free basket slot. This kept happening, and I burned through many sticks and flax grain units, and I never got one chicken. I even had a basket destroyed by an ewe. I remember being able to use a basket trap just fine a long time ago when I was new to the game. I did a search online, and the auto AI thing said that the chance should be 50% for a successful capture, thus it seems very unlikely that this was simply caused by bad luck. It also said about issues #7270, and #8396, but they seem to be more to do with chickens not being attracted to traps, rather than setting them off and not being caught. I'd like to ask what the community thinks of this before I try again.
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Something that I often wonder about is a "partial-inventory-drop" option. Instead of dropping your whole inventory, tools may be damaged instead of dropped, and a fraction of items in each item stack are dropped. I wonder if something like that could make for more interesting gameplay.
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Handbook to be available on home screen
programmer-S12 replied to YordaEatsMelon's topic in Suggestions
I wasn't aware someone else had already asked for this and I made my own request. I really hope this gets added. -
Sometimes, I just want to flick through the handbook without loading up a world, as loading up a world takes time, and may also progress time in your world. Currently, there does not appear to be any obvious handbook button and opening up the keyboard to press H does nothing. Please could we have a handbook button on the main menu? I have attached some "fan-art" to demonstrate my request. It would also be very helpful to be able to favourite pages in the handbook for quick access, and maybe to also pin pages for world-specific quick access. Best of luck, and happy developing!