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v1.19.0-rc.5 Dejank Redux


Tyron

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Dear Extraordinary Survivalists 
v1.19.0-rc.5, a release candidate, can now be downloaded through the account manager.

Stable approaching.... slowly....

image.thumb.png.62e22730f72b719cec78303af91508af.png
Screenshot by PeskyHuman, shared in #screenshots

Game updates

  • Tweak: Added almost all types of aged polished rock (except full basalt and shale)
  • Tweak: Traders now sell linen by the single sheet.
  • Tweak: Loose gears when placed now no longer move around or shift texture with each added gear past 2
  • Fixed: /wgen regen command erroring on missing structures within the target map region
  • Fixed: Planks block stack combining issues
  • Fixed: Fruitmash would not count as food in large trough for animals
  • Fixed: Clothing trader had reversed linen prices, buying it for more than they were selling it.
  • Fixed: Handbook text for mudbricks was missing the info that it is normal for them not always to drop anything when breaking the block
  • Fixed: Coal pile crash in certain cases
  • Fixed: Prevent a crash when trying to break certain invalid blocks in Survival mode
  • Tweak: Removed "1.18.8 testing phase" notice in the Vintagehosting version changer screen
  • Tweak: Game client no longer displays Host/Ip when failing to connect to a game server
  • 1.19 related changes
    • Removed tiling cobblestone test blocks
    • Fixed: Game crashing when chiselling collider blocks
    • Fixed: Wrong rotation on placed linen
    • Fixed: Error log spam caused by trough
    • Fixed: Worldedit export command "/we exp filename" would always send the schematic to the client
    • Fixed: TOPTS and other servers could crash if multiple teleports in rapid succession
    • Fixed: Trough not showing suitable fodder list in block info for content using wildcard

API Updates

  • Api Tweak: Added possibility for contentConfig to in trough to allow wildcards in content to have custom textures:
        content: { type: "item", code: "pressedmash-*" },
        ...
        textureCode: "*"
    textureCode will now turn into "content-{domain:pathofcollectible}", so add "contents-pressedmash-blueberry": { base: "block/wood/trough/large/fruitmash" }, to use a custom texture for the content in the trough
  • Api Fixed: Exception thrown in the logging system when a Block failed to load
  • Api Fixed: Microblocks only allowing 16 materials, instead of 255 as intended
  • Api Fixed: Game client not issuing a warning when a block texture wildcard yielded no texture
  • Api Fixed: Prevent a crash in the handbook on misconfigured harvestableDrops
     

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