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Posted (edited)

I haven't played in a while. Since 1.8 I think. Or 1.7. I just tried making some shears and the recipe seems different. More importantly it now looks like it takes 2 Ingots instead of 1, which seems rather expensive. There technically are enough metal "pixels" to do the whole blueprint, but I can't push the pixels on the lowest plane, so I can't get the last five or so pixels of the blueprint. Am I forgetting something about the smithing mechanics?

Edit: I don't quite yet get why I could push the bottom layer pixels in one direction unto the 2nd layer, but not a different direction, but I managed to make it work now. Guess I was just rusty.

Edited by Julian Schmid
Posted

Happens. ;) Heck, the way pushing voxels works may well have changed.

Are you the one who made videos of some of the mechanics way back? Julian something, I just don't recall.

Posted
7 hours ago, Julian Schmid said:

More importantly it now looks like it takes 2 Ingots instead of 1, which seems rather expensive.

It still only takes one ingot. The shape did change though, so it will take more hammering and a little more care to actually forge the shears.

  • Like 1
Posted
On 12/8/2024 at 7:23 AM, LadyWYT said:

The shape did change though, so it will take more hammering

Yup, it went from category "done with several mindless hits" to "Pick unobtainable voxels from the middle " level. Went surprised first time, because the extended hammering time made remaining ingot in the forge to cool down too much to be worked on.

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