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Posted

So I know there was a bug fix for the tamed elk attacking you when receiving fall damage and stuff. But heck, they'll still attack you if you accidentally hit them. Seems like a feature that should be addressed. More frustratingly I usually hunt from elkback, and often use a sling. So I'll be slinging rock at my quarry as I chase it across the plains and so many times my elk will run over my thrown stones that are laying on the ground, he takes damage, then becomes determined to murder me. It wouldn't be a huge deal if I didn't exclusively play hardcore mode.

Although, honestly, I'd guess stones laying on the ground shouldn't be dealing damage in the first place so that's probably an issue that needs fixing but I just don't think your tamed elk should be trying to kill you even if you do accidentally hit it at all. 

Anyway, more of a minor grievance. I absolutely love the game and am eternally grateful for it. But I just wanted to opine cuz I can't stop playing the game and it bums me out when Elmo wants to kill me :(

Posted

Thorfinn, can you make any sense of your post for me? Every word of it seems nonsensical. For one, we're talking about the game. For two, you claim they're easier "to herd" than chickens. None of that makes any sense. Can you elaborate for me, please?

Posted (edited)

Well,  obviously if a tactic worked in real life, it's a safe bet it would work in the game. Things like buffalo jumps, driving them into box canyons or other prepared positions, etc. 

Not that I intended to spell it out and spoil the sense of accomplishment from figuring it out from just a hint...

Edited by Thorfinn
Posted
On 2/8/2025 at 2:26 PM, Thorfinn said:

Not that I intended to spell it out and spoil the sense of accomplishment from figuring it out from just a hint...

I, on the other hand, will 100% ruin it. 😆

He means dig a big hole and then chase them into the big hole. It's super helpful for a variety of herding/hunting/domestication.

Posted
On 2/8/2025 at 3:26 PM, Thorfinn said:

Well,  obviously if a tactic worked in real life, it's a safe bet it would work in the game...

This is one of the silliest things I've read lately. It's ok to be wrong. No big deal. I doubt we're gonna see persistence hunting in the game anytime soon. Furthermore, hunting generally relies on one quick type of attack to kill or incapacitate the animal. That doesn't work for most animals in the game. So the primary dynamic used for hunting, that is to say the most common way by FAR, is not possible in the game. So that's kinda why your post didn't make any sense. 

It's just silly.

  • 1 month later...
Posted

feel like its intended behavior for the elk to agro on the player that hits it.

having endured such agro, i've hold off dismounting for awhile to let the elk ctfd

if unmounted, using the bone whistle pauses the agro just long enough to mount the beast

(don't hit the elk, lol)

  • 3 weeks later...
Posted

I'm with dubs on this one. I love the idea of mounted archer combat and hunting, and there's no reason we shouldn't have that option. It's one of the hunting strats humans have used for millennia.Hopefully some of the dejanking updates coming this spring/summer help out.

Posted
On 2/13/2025 at 10:44 PM, Dubbs Malone said:

This is one of the silliest things I've read lately. It's ok to be wrong. No big deal. I doubt we're gonna see persistence hunting in the game anytime soon. Furthermore, hunting generally relies on one quick type of attack to kill or incapacitate the animal. That doesn't work for most animals in the game. So the primary dynamic used for hunting, that is to say the most common way by FAR, is not possible in the game. So that's kinda why your post didn't make any sense. 

It's just silly.

I saw no mention of persistence hunting, what I thought of was 'trap fencing' them... but with the twist of not waiting passively for them to fall into pits, you drive them into the pit (or fenced area) of your choice.

 

The deviousness and ingenuity of the human race goes beyond just "sweatglands, take the wheel!".

Or

"Basket drops on thing!"

"Käpälälauta" for example, the Finnish paw board trap.

A tri pronged plank of wood with a long middle prong to skewer some meat on, and then the other prongs act like paw catchers that get tighter and tighter more downwards.

The fox (or wolf) jumps and claws at the board, trying to snag the meat, and a paw might go into the groove, and gravity and the ever thinning gap does the rest.

While I knew trap fencing already, the fox board I learned from the game "Unreal World" and despite the name, it seems to be a real trap.

it's quite cruel, but ...it also seems to work.

 

That said, I do wish animals had a modeled 'vitals box' in the chest to quick kill with arrows or other piercing instruments.

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