Cattastrafy Posted March 5, 2025 Report Posted March 5, 2025 Kinda off topic but might help people struggling: To confirm, I can say the "decent-ultrahigh" reading for a lot of ores is super over rated for some ores: Iron, borax, any coal, sulfur, chromite, possibly more I can't think of - I've found TONS, EASILY, with "very poor" ratings. Things like borax I've even settled for/found with miniscule out of desperation. Just know the rock layers and alt they spawn in, and make them bore holes every chunk or two nearby. Iron ore in particular, I have zero issues, and have exclusively found with very poor rating, every single game. Half the time in my first hole. I think the devs actually messed up the ppm associated with the rating on most iron ore veins. The literal best iron rating I've ever found was a poor hematite and a couple of poor magnetite. Vast majority are always very poor. 2
Cetasaya Posted March 5, 2025 Report Posted March 5, 2025 12 hours ago, Tinkirus said: I have a lot of storage at home, so my pockets tend to be pretty empty, so far I have two leather backpacks and two linen sacks. While I don't have a ton of inventory space, it's often enough to carry food, and necessary supplies while allowing myself some room for gubbins! Being selective on what one loots and leaves is useful, personally I mark locations that need to be stripped in the near future. Hopefully, I'll be able to eventually hunt down some materials for the new backpack with a bigger slot capacity. Berries, small animals, and easier to slay mountain sheep are so readily available...I can't keep up with all the raw food in storage. As a Malefactor, access to the unique sling has made hunting easier because using rocks as ammo is so much easier than crafting arrows; due to animals have trouble detecting my character when crouched, taking animals down so easily makes food a non-issue! I need to take a day to make a bunch of meat and vegetable stew. There are also many crocks in my storage with long preservation times, and there are a few more that could be filled (if only I'd stop exploring and cook). My starting area was filled with so many things that could become food that I never had a problem. I do too, I have an entire basement full of double chests. Just the clothing i've looted easily takes up four of them. I got 4 leather backpacks, I often leave with at least 20 empty slots and each trip goes after only one or two classes of items at a time, like hunting or caving or ruin looting. My map is full of green ruin marks (unlooted) and red ones (licked clean) lol. Still dont have nearly enough space. Sometimes i'm actually throwing out useful stuff like a stack of sticks or reed and i'm forced to turn back to base or the sailboat. Yeah I gather all the berries i can, I dont bother with small animals like rabbit and raccoons tho cause they oftentimes just dont give meat. Just now went out hunting and found a lot more goats. Hopefully I just got unlucky. 1
Maelstrom Posted March 5, 2025 Report Posted March 5, 2025 2 hours ago, Cattastrafy said: Iron ore in particular, I have zero issues, and have exclusively found with very poor rating, every single game. Half the time in my first hole. I think the devs actually messed up the ppm associated with the rating on most iron ore veins. The literal best iron rating I've ever found was a poor hematite and a couple of poor magnetite. Vast majority are always very poor. In my current world I am at best poor for iron within about 1,000 blocks of my home, plenty of copper, tin, zinc and bismuth and from all those mines I have found zero iron. Found a decent reading for iron a few thousand blocks south and multiple shafts yielded nada. 1
Tinkirus Posted March 5, 2025 Report Posted March 5, 2025 2 hours ago, Cetasaya said: Yeah I gather all the berries i can, I dont bother with small animals like rabbit and raccoons tho cause they oftentimes just dont give meat. Just now went out hunting and found a lot more goats. Hopefully I just got unlucky. Foxes are probably the best compromise when it comes to hunting small animals, as you do get some meat from them more often. Rabbits and Raccoons are always a mixed bag in terms of meat, I don't mind hunting them because they do drop hides. Animal spawning is really random to be perfectly honest, it's very individualized to a player's save! So your hunting experience will be quite different. 1
Thorfinn Posted March 5, 2025 Report Posted March 5, 2025 20 minutes ago, Tinkirus said: Foxes are probably the best compromise when it comes to hunting small animals, Not only that, they don't run away after you hit them with the first spear. You can just stand still and let them bring their meat and hide to you. Prey and retriever in one. 1
Maelstrom Posted March 5, 2025 Report Posted March 5, 2025 Foxes drop bush meat not red meat like the cute li'l bunnies. BUT that bush meat is necessary for recurve bows. 1
Cattastrafy Posted March 5, 2025 Report Posted March 5, 2025 3 hours ago, Maelstrom said: In my current world I am at best poor for iron within about 1,000 blocks of my home, plenty of copper, tin, zinc and bismuth and from all those mines I have found zero iron. Found a decent reading for iron a few thousand blocks south and multiple shafts yielded nada. Wasn't magnetite in particular was it? With a 30% chance to even consider spawning, I don't ever go looking for that one with any reading to be fair.
Maelstrom Posted March 5, 2025 Report Posted March 5, 2025 I am currently mining that blessed rich deposit of magnetite. I think I got a very high reading. Might have even been ultra-high. I'll have to check next time I'm playing. My two mining trips got me about 80 ingots 64 of which are processing into steel. Only thing I bothered making out of iron were the pounder caps, anvil and two iron doors for my dual steel furnace. 1
Cetasaya Posted March 8, 2025 Report Posted March 8, 2025 I've restarted a couple days ago. There were a couple world settings that would stubbornly be not be editable from the console (disabling temporal storms, theyre just a nuisance imo), I wanted the PERFECT worldgen for my tastes (landcover 70, landcover scale 50, upheaval max, landform scale max), the animal spawns were bad for me as I have discussed here, I wanted to start near the 3rd lore location, ect. So I just started fresh. Was able to almost completely skip the copper age by looting for the 11 gears needed for a bronze pickaxe from a survival trader. Meanwhile, I had been pickling up any surface copper and mining coal in any caverns that I could find and molded one prospecting pick. Hunted down some casserite readings and more copper and made a small suite of bronze tools along with a bronze anvil. Then I found and mined the hematite. The fire clay was the chokepoint, I ran all over the place looking for it but thanks to a @LadyWYT post, I was able to find some in a bauxite sand biome! Made it to iron age on day 25. My personal record by far. 1 1
PFS Posted March 23, 2025 Report Posted March 23, 2025 I play slow AF. But I pretty much play only perma-death. WS, 30 day months, no maps etc. I just take it all in and as the game progresses I have more to lose (time wise) if I perish, which is fun to me as there is actual loss if so. Haven't played in a bit just got back for 1.20, enjoying it, and will prob do a MP Server soon (WS with maps , and more lives) to experience the endgame. 1
Maelstrom Posted March 26, 2025 Report Posted March 26, 2025 @Cetasaya In my 1.20 playthrough I found picking up every loose piece of flint I stumbled across accumulated to 3+ stacks of flint by the time I had played 25 in game days.
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