Tyron Posted March 26, 2025 Report Posted March 26, 2025 Dear Extraordinary Survivalists v1.20.7, a stable release, can now be downloaded through the account manager. This should fix a notable dupe bug related to falling blocks and various other minor issues. Unless new major issues are discovered I am finished with updating 1.20.x, however radfast will likely build a 1.20.8 performance update soon still. Screenshot by Serglittle, shared in #screenshots on Discord Game updates Tweak: Added Audit logging when breaking containers and their contents is getting dropped Tweak: Further slightly reduce spawn rate of the new mobs during temporal storms Tweak: Update community translations Fixed: Small oddities with falling coal (was invisible, it hurt the player unintuitively and particles spawned too far up) Fixed: Properly fix blue tint during temporal storms Fixed: Wearables in ruined chests at 100% condition and getting set to a lower value only when taken out Fixed: In other dimensions, player motion smooth stepping and walking on walls Fixed: Placed torches not emitting particles in other dimensions Fixed: Texture flipper item: Invisible textures in toolmode ui Fixed: Armor damage overlay was not affected by fog Fixed: Text overflow from lots of mods on the public server view screen. Mod list now truncated after 20 mods Fixed: Might fix rare occasions where screen goes completely black after respawning Fixed: Potential duplication bug on lagging server, when causing blocks to fall Fixed: All water visible (even underground one) when inside the cloud layer Fixed: Incorrect position for the hot held crucible and incorrect pouring animation. Added flute use animation Fixed: Seraph knapping animation jittery Fixed: Rare exception on crash during shutdown Fixed: Might fix invisible entity issues following a teleport View full record 13 3 1 5
Voldemort Posted March 26, 2025 Report Posted March 26, 2025 (edited) 54 minutes ago, Tyron said: Dear Extraordinary Survivalists v1.20.7, a stable release, can now be downloaded through the account manager. This should fix a notable dupe bug related to falling blocks and various other minor issues. Unless new major issues are discovered I am finished with updating 1.20.x, however radfast will likely build a 1.20.8 performance update soon still. Screenshot by Serglittle, shared in #screenshots on Discord Game updates Tweak: Added Audit logging when breaking containers and their contents is getting dropped Tweak: Further slightly reduce spawn rate of the new mobs during temporal storms Tweak: Update community translations Fixed: Small oddities with falling coal (was invisible, it hurt the player unintuitively and particles spawned too far up) Fixed: Properly fix blue tint during temporal storms Fixed: Wearables in ruined chests at 100% condition and getting set to a lower value only when taken out Fixed: In other dimensions, player motion smooth stepping and walking on walls Fixed: Placed torches not emitting particles in other dimensions Fixed: Texture flipper item: Invisible textures in toolmode ui Fixed: Armor damage overlay was not affected by fog Fixed: Text overflow from lots of mods on the public server view screen. Mod list now truncated after 20 mods Fixed: Might fix rare occasions where screen goes completely black after respawning Fixed: Potential duplication bug on lagging server, when causing blocks to fall Fixed: All water visible (even underground one) when inside the cloud layer Fixed: Incorrect position for the hot held crucible and incorrect pouring animation. Added flute use animation Fixed: Seraph knapping animation jittery Fixed: Rare exception on crash during shutdown Fixed: Might fix invisible entity issues following a teleport View full record There is a bug where the glass somehow doesn't work at night. It looks like everything is transparent and wierd, and the water has a strong color. ( not from 1.20.7 its long time issue ) Edited March 26, 2025 by Adnyeus 1
Voldemort Posted March 26, 2025 Report Posted March 26, 2025 (edited) 14 minutes ago, Tyron said: Hey, is that since 1.20.7? Oh, it's not from 1.20.7; it's a long-standing issue from cca 1.19, and after 1.20, i think it got worse overtime. Edited March 26, 2025 by Adnyeus 2
Maelstrom Posted March 26, 2025 Report Posted March 26, 2025 3 hours ago, Tyron said: Fixed: Placed torches not emitting particles in other dimensions Other dimensions? 1 1 1
DuskyBun Posted March 27, 2025 Report Posted March 27, 2025 Big thanks Tyron! And wow what a chisel. If the creator's around in these comments: how long (roughly) did that take to complete? 1
Voldemort Posted March 29, 2025 Report Posted March 29, 2025 On 3/26/2025 at 3:33 PM, Tyron said: Hey, is that since 1.20.7? There is a bug that happened when I transferred my build to another location on the map via WorldEdit. All the gears got messed up; some of them stayed in place, but many vanished or were just removed. When I try to remove them, I get a crash.
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