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HalfAxd

Vintarian
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Everything posted by HalfAxd

  1. I'm single player only, so I'd like to find the occasional small village or roaming trading party... Groups of survivors who would not have much to sell, but would add a little spice to the world. If I could really have my wish, VS would be kind of a first person Kenshi, but very sparsely populated.
  2. One of my favorite aspects of the game is how progression is not tied to skill trees or tech trees. It's tied to what you do, and each step is significant... making a big difference in game play. I love that!
  3. Sorry, but no... you are not the community and you don't speak for me. If you don't like something, then you have the right to leave. At this point the rabble rousing is beyond absurd. Please say your peace and go.
  4. Go look at Czarls YouTube channel. Specific builds laid out with how to build them. There was one posted yesterday titled: Vintage Story Italian Trattoria Build Ideas... amazing looking I hope this is what you were looking for. Enjoy!
  5. Look for the bear necessities.
  6. I end up burning lots of calories during winter because I build roads and misc cave diving. Last game I burned through all my meats and considerable stocks of veggies... started making bread too, but had never made porridge (of all things). I had huge amounts of grain... surprised how filling that was... For being on the go (not sitting around making bread, etc.) I'm kinda in the porridge mode for winter.
  7. HalfAxd

    Bears.

    I don't see it the same way. If a forest is dangerous in real life, why would you go into it? If you knew grisly bears were living in the forests of Alaska, would you go there? The park rangers tell you not to for a reason. I reduce swim speed to 100% because I'm at 100%... I've never seen a rabbit, fox, racoon that could out swim me. Animal pits are a real solution used by primitive man... My play style is exploration... I travel more in the game than sit and build. For some crazy reason I build a King's Highway to the first story location (nutty I know)... I'm very cautious around forests and locations where I don't have clear lines of sight. I stick to the high ground, only travel by day (usually). I like that the game has these dangers. Again I'll say that as you get past the initial frustration (which I had for this and cave dives) things will even out. Yes, that requires some behavioral changes, but hey at least that part is realistic. Either way, I hope you get to a point where you can enjoy the game more.
  8. HalfAxd

    Bears.

    Once you've had more time in the game you find bears and wolves are not a huge issue. My rules are: 1. stay out of forests or just on the edges until your armed and armored (see 3 below) 2. clear lines of sight by burning the land in areas you can't see 3. dig pits/trenches 4 blocks deep for trapping animals (put these on the edge of forests as needed) 4. don't use the carry-on mod to put a chest on your back (slows you down I hear) 5. set animals to 100% swim speed 6. use the Zoom view mod. It really helps (high ground is your friend) 7. play as if the world is a dangerous place Enjoy
  9. The Status HUD mod is really useful for telling you if you're in a cellar or room. It's visually appealing
  10. I vote for a new start... I love the early game in VS. Exploration of what the world has to offer and the new procedural dungeons to find. You mentioned looking for an ocean, that would be another reason to restart with different settings per LadyWYT's reply. Whatever you decide... Enjoy
  11. I doubt I'll ever do steel... too much busy work to be fun for me. I generally keep exploring the world or restart if a new version comes out. Enjoy!
  12. Agreed... I rarely seal crocks because I'm making a weeks worth of food (sometimes more if I'm traveling) and keep the raw ingredients in the cellar. Cabbage is king
  13. I don't have a forever world, so my highway is just a single path wide. I can't fathom making it wider and fancier because it will eventually go away... likely when the next iteration of the procedural dungeons is added. I tunnel thru some large mountains because you need the stone... you have to tunnel 3 block high to fit the path slab. It's very much only for running and not the elk. To be honest I'm not a huge fan of the elk from the standpoint of running over uneven ground... it feels clunky to me... it does sound like a good idea on the path tho. Enjoy!
  14. I've acquired the odd habit of building "The Kings Highway" to the first story location. Takes a long time but I find it very relaxing to complete.
  15. Can boats go up shallow rapids? If so... What about finding the flattest path between the lakes and building a raised aqueduct as your canal? You can use dirt for that. Much easier to collect quickly.
  16. Wait... so....... you're saying I need to be a specialist in construction... with certifications -- as well as have the knowledge to diagnose errors, etc just to use the $50 Black and Decker cordless drill I got from Walmart??!? Honestly I think you've proven my point about AI being a power tool even better than I ever could... especially since some of the best coding LLMs are only a $20/mo subscription away...and offer instant access to the latest models (Claude Fable 5 for example was recently pulled because of a vulnerability but when I used it, it blew me away with how in-depth and accurate it was... It was almost better than me and I have a 4-year degree in computer programming!) We all have our hills to die on... I still avoid buying things on Amazon to support local brick-n-mortar jobs. Is Amazon more convenient? Yes... that's why it wins... AI tools are the same thing... they make it more convenient... we can't close that door regardless how loud we yell about it. We just have to make personal choices and remember that others make their own choices. Enjoy VS in whatever way you wish.
  17. This is me, but I like starting over to see a different world. I've never made steel (too much work I guess) and I have created a road to the first story location. I will have to make a run 20K South... sounds like an adventure! Another goal I'm making in my current world is to find crystals/geodes. Enjoy
  18. This! I learned early to ensure I have clothes for winter stowed away so I could do this. I suppose you could have the game run and go do other things (checking in occasionally) just to keep winter rolling... Enjoy
  19. Love it! Very creative and excellent use of clarinet voice. Bravo
  20. Has there been any mention about the procedural dungeon work that's on-going and if it will be held until version 1.23 or released in parts as completed in 1.22.x? Thanky
  21. I don't use the fishing mechanic because it feels like a fish generator... it's not organic. Same for some of the mods that have fish traps... it's the wrong vibe for me.
  22. I will sometimes build kill zones inside my home (a fenced in area by a door) and let a few baddies in at a time to throw spears at from behind a pillar of dirt. It's not elaborate like the kill boxes some folks make, but it reduces the number of times I die hunting in a storm. Enjoy!
  23. What a wonderful spot. I'd hate to over build there. Perhaps build something in the hill to the left of the spring to live in (or just visit like a vacation spot) and keep the spot lightly built on... pastures and more of a shrine by the spring... like the pool at Hearst Castle but reduced a bit.
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