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Posted

Dear Extraordinary Survivalists 
v1.20.7, a stable release, can now be downloaded through the account manager.

This should fix a notable dupe bug related to falling blocks and various other minor issues. Unless new major issues are discovered I am finished with updating 1.20.x, however radfast will likely build a 1.20.8 performance update soon still.

2025-03-25_19-01-03.thumb.png.01618498d9dd758d8d7d388bba91c4fc.png
Screenshot by Serglittle, shared in #screenshots on Discord
 

Game updates

  • Tweak: Added Audit logging when breaking containers and their contents is getting dropped
  • Tweak: Further slightly reduce spawn rate of the new mobs during temporal storms
  • Tweak: Update community translations
  • Fixed: Small oddities with falling coal (was invisible, it hurt the player unintuitively and particles spawned too far up)
  • Fixed: Properly fix blue tint during temporal storms
  • Fixed: Wearables in ruined chests at 100% condition and getting set to a lower value only when taken out
  • Fixed: In other dimensions, player motion smooth stepping and walking on walls
  • Fixed: Placed torches not emitting particles in other dimensions
  • Fixed: Texture flipper item: Invisible textures in toolmode ui
  • Fixed: Armor damage overlay was not affected by fog
  • Fixed: Text overflow from lots of mods on the public server view screen. Mod list now truncated after 20 mods
  • Fixed: Might fix rare occasions where screen goes completely black after respawning
  • Fixed: Potential duplication bug on lagging server, when causing blocks to fall
  • Fixed: All water visible (even underground one) when inside the cloud layer
  • Fixed: Incorrect position for the hot held crucible and incorrect pouring animation. Added flute use animation
  • Fixed: Seraph knapping animation jittery
  • Fixed: Rare exception on crash during shutdown
  • Fixed: Might fix invisible entity issues following a teleport

 


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  • Cookie time 3
  • Amazing! 1
  • Thanks 5
Posted (edited)
54 minutes ago, Tyron said:

Dear Extraordinary Survivalists 
v1.20.7, a stable release, can now be downloaded through the account manager.

This should fix a notable dupe bug related to falling blocks and various other minor issues. Unless new major issues are discovered I am finished with updating 1.20.x, however radfast will likely build a 1.20.8 performance update soon still.

2025-03-25_19-01-03.thumb.png.01618498d9dd758d8d7d388bba91c4fc.png
Screenshot by Serglittle, shared in #screenshots on Discord
 

Game updates

  • Tweak: Added Audit logging when breaking containers and their contents is getting dropped
  • Tweak: Further slightly reduce spawn rate of the new mobs during temporal storms
  • Tweak: Update community translations
  • Fixed: Small oddities with falling coal (was invisible, it hurt the player unintuitively and particles spawned too far up)
  • Fixed: Properly fix blue tint during temporal storms
  • Fixed: Wearables in ruined chests at 100% condition and getting set to a lower value only when taken out
  • Fixed: In other dimensions, player motion smooth stepping and walking on walls
  • Fixed: Placed torches not emitting particles in other dimensions
  • Fixed: Texture flipper item: Invisible textures in toolmode ui
  • Fixed: Armor damage overlay was not affected by fog
  • Fixed: Text overflow from lots of mods on the public server view screen. Mod list now truncated after 20 mods
  • Fixed: Might fix rare occasions where screen goes completely black after respawning
  • Fixed: Potential duplication bug on lagging server, when causing blocks to fall
  • Fixed: All water visible (even underground one) when inside the cloud layer
  • Fixed: Incorrect position for the hot held crucible and incorrect pouring animation. Added flute use animation
  • Fixed: Seraph knapping animation jittery
  • Fixed: Rare exception on crash during shutdown
  • Fixed: Might fix invisible entity issues following a teleport

 

 

View full record

 

There is a bug where the glass somehow doesn't work at night. It looks like everything is transparent and wierd, and the water has a strong color. ( not from 1.20.7 its long time issue )
image.thumb.png.03b2a5a2e6311b1c37fe758590b0eeec.png

image.thumb.png.cab867ee86ff728a83e0a0c9d0d60a04.png

Edited by Adnyeus
  • Like 1
Posted (edited)
14 minutes ago, Tyron said:

Hey, is that since 1.20.7?

Oh, it's not from 1.20.7; it's a long-standing issue from cca 1.19, and after 1.20, i think it got worse overtime.

Edited by Adnyeus
  • Like 2
Posted
On 3/26/2025 at 3:33 PM, Tyron said:

Hey, is that since 1.20.7?

There is a bug that happened when I transferred my build to another location on the map via WorldEdit. All the gears got messed up; some of them stayed in place, but many vanished or were just removed. When I try to remove them, I get a crash.

image.thumb.png.6c8853861259dd5562a7aa90ce384fa0.pngimage.thumb.png.6c3b9c8615aa3f98c7c3ddad0fca4cb4.png
 

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