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Posted

Hello, 

I’ve been trying to make a VR mode for the last two days. So far it’s been… partially successful.

I’m already about 50 EUR deep into this, and after spending two hours trying to map the Quest 3 controller "A" button to the in-game Jump action, I’ve started seriously questioning my life choices.

Some things do work, some things are very broken, and everything is held together by hope and questionable decisions.
So I've been wondering: is there even any real interest in a VR mod right now? Would anyone actually use it, or am I just doing this for fun and self-inflicted suffering?
I’m mostly exploring out of curiosity—trying to see if this is a quirky niche experiment or something people would genuinely be excited about.

I’m interested in your thoughts/ideas on this.


Tnx for your time ❤️  (Hope it's the right forum section)

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Posted
1 hour ago, Reva Revenant said:

So I've been wondering: is there even any real interest in a VR mod right now? Would anyone actually use it, or am I just doing this for fun and self-inflicted suffering?
I’m mostly exploring out of curiosity—trying to see if this is a quirky niche experiment or something people would genuinely be excited about.

I’m interested in your thoughts/ideas on this.

Not something I'm interested in, however...

While I do believe it's a niche thing, I also believe that there are several in the community that would enjoy a VR mod, even if it is janky. The better question to ask, I think, is whether or not playing VS in VR is something you yourself want to do to the extent you're willing to make and maintain a mod for it. If the answer is "yes" then it doesn't really matter whether the mod becomes widely popular or remains niche; you'll be making something you want to play with yourself. If the answer is "no", however, I wouldn't recommend going to that much effort for something you're not really passionate about, as that will lead to a mediocre product at best and a lot of frustration for you at worst.

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Posted
19 minutes ago, LadyWYT said:

I wouldn't recommend going to that much effort for something you're not really passionate about

I actually enjoy doing this, even if it remains just a prototype and is eventually forgotten, until someone in a few years Googles "VS VR mod" and finds something. However, I lack game knowledge. I know it to some extent, but the furthest I got is smithing copper tools, which is not enough. For example, I know nothing about standard VR controls, so I can’t properly map them in a mod. That’s why it would be great to have someone to talk to or hear some ideas. I’ve spent around 19 hours on this over the last two days, and I wanted to hear what others think about this. It’s a fun project, and downloading someone’s creative map where they built a city and walking around the interiors felt amazing and worth it. I wish others could experience this in VS, as it provides a sort of unique atmosphere, but I can’t publish the mod at this stage because there is too much janky stuff to even launch into the game, and that could ruin the overall experience.

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Posted

Personally I have very little interest in VR, however that may also be down to my lack of VR setup money and not having a powerful enough rig to do it as much as general lack of interest. That said, I do look forward to the tech evolving to narrow the gap much more so you can mod around in the game like real life (like motion tracking and those VR treadmills, not SAO lol).

I will say I am interested to see how it works out and how the implementation works. And I know there are people who at minimum mirror my interest if not would very much like to play VS in VR.

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Posted

I think it'd be incredibly fun to play Vs in vr, that way I could be more realistically mauled by a bear.

Jokes aside a vr mod sounds fantastic, it would add a deeper appreciation of the games atmosphere to those with access to it as you'd truly be a part of the world, and using your hands to personally forge a sword or mold a bowl would add so much more effort and gratification to the vs progression process.

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Posted
6 hours ago, BabaTheFool said:

I could be more realistically mauled by a bear.

While testing stuff and sitting still in a world, I got killed around 5 times by a boar, 3 times by a wolf, and one time I managed to escape a bear using VR movement. So yeah, pretty unforgettable experience in my opinion.

Posted
12 hours ago, BabaTheFool said:

I could be more realistically mauled by a bear.

Honestly, it's not the bears I would be worried about. It's the more unnatural things.

Posted
59 minutes ago, LadyWYT said:

It's the more unnatural things.

There is an easy fix. I once saw a mod called "Handsome Drifters". It seems like something you must have in every modpack.
 

Posted

I love playing in VR and it would be perfect in VS, especially in peaceful worlds. I would play it even if it required a keyboard, with right controller instead of mouse to point at and interact with things, and the right joystick would be for snap-rotate. I would immediately want to play it then.

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Posted
2 hours ago, OrekiWoof said:

I love playing in VR and it would be perfect in VS, especially in peaceful worlds. I would play it even if it required a keyboard, with right controller instead of mouse to point at and interact with things, and the right joystick would be for snap-rotate. I would immediately want to play it then.

Do you mind telling me what VR device you are using? I have a Quest 3, and for now it’s the only headset I can test on. I’ve also had a lot of trouble because SteamVR doesn’t see my Touch controllers properly and reports them as HTC Vive for some reason, so I had to revert to Meta app as default OpenXR launcher. I’ve already implemented movement using the stick, looking around 360° via head rotation, rotation using the stick (slow, console-like, but when you mentioned snap-rotate, I think that would be nice to have too), and a little bit more, but less interesting details :)

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Posted

I am quite curious to see what a VR mod in vintage story would really feel like. ive currently ordered my Meta Quest 3 and it arrives at the end of the month. I'm excited, however i really want to experience VS in VR. i got the head tracking stuff to work, actually surprisingly well, and that was using my android phone. so imagine what could be done with the tech of the meta quest 3. I hope you keep up with this mod, you already made more progress than most so i would say you are ahead. Keep me posted, and stay groovy seraphs

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