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Good time to make a forever world?


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Posted
10 minutes ago, SeaWarriorSon said:

Is 1.22 going to make major changes to world-gen?

Maybe rivers, but I've not heard of any major world-gen changes actually being confirmed, aside from traders getting upgraded to something more interesting than wagons.

As to whether it's a good time to start a forever world...maybe. The devs have been pretty careful to account for old worlds prior to releasing an update, so old worlds are usually able to be updated to stable versions of new updates. That being said...there's also no guarantee that a future update won't implement a massive change that requires the creation of a new world. Consider also that the more updates a world gets put through, the more risk there is of something eventually breaking due to all the changes it's been put through.

Personally, I would go ahead and start a world intended for long-term play, but at the same time don't get too attached to it at this stage of development. 

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