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Posted

it would be nice to get a rollback option in the settings. this way if we somehow manage to REALLY BUGGER a world we can do a limited rollback. maybe just a day or so.it don't need to be up to a week. just a day or two to fix a massive screwup would be great.

Posted
14 minutes ago, Loosebearings said:

There are already backups.

This, this is the answer.

You could set up a simple .bat script that makes a copy of your world when opening VS, thus always giving you a "rollback to the start of my session" option. Just be aware some worlds can grow to fairly large filesizes. I'm currently at a 2.5Gb world that has maybe 200 hours or so, but not massively explored, however I have had worlds that hit 9Gb. If you do find your world is getting too big for your disk space, you can use symbolic links. In Windows, and as default, VS stores data in the <boot>/users/<your account name>/appdata/roaming/vintagestorydata (the save files are, unsurprisingly, stored in a Saves subfolder). Symbolic links allow you to point the computer to a new location for the files as if they were still located in their original location.

Here is some info on them: https://www.howtogeek.com/16226/complete-guide-to-symbolic-links-symlinks-on-windows-or-linux/

On top of this, you could be extra special by using something like git or svn to provide incremental version control, although perhaps that is 'over egging the pudding' a little.

  • Like 2
Posted

Agreed with @Loosebearings and @Broccoli Clock. The player is already able to make backups of their worlds, though it's something that needs to be done manually. While it might be more convenient in some ways to do world backups automatically, a proper backup takes time to make and backups can quickly eat through available disk space, especially if one plays multiple worlds. Thus it's a responsibility best left to the player.

  • Like 1
Posted
2 hours ago, LadyWYT said:

Agreed with @Loosebearings and @Broccoli Clock. The player is already able to make backups of their worlds, though it's something that needs to be done manually. While it might be more convenient in some ways to do world backups automatically, a proper backup takes time to make and backups can quickly eat through available disk space, especially if one plays multiple worlds. Thus it's a responsibility best left to the player.

Still even having a button that brings up a window for you to choose the location and filename of your backup file would be great. Then you could name it however you wanted and store it wherever you wished and not have to worry about disk space on the drive where VS is located. A similar "restore from backup" option would be nice as well.

  • Like 1
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