vewvew Posted 14 hours ago Report Posted 14 hours ago The only argument going for it, is they wouldn't earn 100% from it, yet the earnings from the ease of accessibility on the increase of sales justifies by miles. The social aspect would be very good too. As to show off the hours one has playing the game. Or the background you may be able to show off in your steam profile. I have to constantly convince my poor friends to play this games, but they are not form wealthy countries and thus always play the game pirated. I have bought this game 4 to 5 times, because I love and wish to share it with everyone I can. But there is no ease in of accessibility. Like regional pricing; The money one expends on games is not exactly X amount of money to all people. To colonised poor and used for cheap labour proletariat people, which is not canada, usa, europe, eastasia. I.E. the rest of the 80% of every one on earth. We have to explain to the overly pampered by society people that 20% of your monthly salary isn't worth one game. If you are fortunate enough as to not be from where most of us are. Let me frame it as this. Would you have gotten this game were it to be valued at 200 USD? We earn in a day, what you do per hour, just multiply the amount of hours it costed you to days, basically. I and many people I know had to pirate it to know whether it would be worth the price. The steam solution offers better income for the creators, better social integration, better piracy solution, better ease of use, and even better spread of the game. The regional pricing actual made steam earn, 450million dollars, the benefit made each region that they were targeting to triple. [21:30 - 22:00]
LadyWYT Posted 13 hours ago Report Posted 13 hours ago Probably because Anego Studios is doing just fine without Steam at the moment. Steam takes a cut of revenue, and has its own set of rules that Anego would need to comply with to ensure that Vintage Story can be sold on Steam(as is the case when dealing with any kind of middleman). I think Steam integration is still on the roadmap for the game's future, but definitely not a priority right now. 3
vewvew Posted 13 hours ago Author Report Posted 13 hours ago 4 minutes ago, LadyWYT said: Probably because Anego Studios is doing just fine without Steam at the moment. No way, the argument went from, because they take a share of the money, to, because we don't need that much money. I mean, I do pray that it's on the road map, and for it to come soon.
LadyWYT Posted 13 hours ago Report Posted 13 hours ago 3 minutes ago, vewvew said: No way, the argument went from, because they take a share of the money, to, because we don't need that much money. I mean, I do pray that it's on the road map, and for it to come soon. Personally, I'd prefer they wait until the game is out of early access before involving Steam. As I said, they seem to be doing just fine without Steam at the moment, and acquiring popularity too fast before the game is ready to handle more players can stress infrastructure, as well as strain the community. 1.20 already had some issues with this at launch, since there was a bigger influx of new players than expected and the existing infrastructure just could not keep up very well. Some content had to be delayed as a result to fix the issues. A player's first experience should be as smooth as possible, and while Vintage Story is very good for an early access game...it's still early access. There will be bugs, lots of content that needs polish, and lots of changes between now and the finished product. Just my opinion, but launching on Steam now is likely to bring in more players than the infrastructure can perhaps handle, along with many of them expecting a fully polished game and getting upset when they encounter bugs/underdeveloped content/major changes in an update. To some extent, this is already an issue with the updates, and launching on Steam would very likely make that problem worse. 5
Teh Pizza Lady Posted 13 hours ago Report Posted 13 hours ago (edited) 1 hour ago, vewvew said: To colonised poor and used for cheap labour proletariat people, which is not canada, usa, europe, eastasia. I.E. the rest of the 80% of every one on earth. We have to explain to the overly pampered by society people that 20% of your monthly salary isn't worth one game. Then maybe quit spending your money on video games? I work hand to mouth, paycheck to paycheck. I was gifted this game by a friend. I have what is considered a well-below-average income for people my age and living situation and I often have to forego video games that I want to play and I cannot afford to buy computer parts to play the games that I have at the settings I want. It's called PRIORITIES. Set them. Follow them. Stop making excuses. EDIT: Steam workshop is also where the whole paid mods fiasco started, so I wouldn't laud Steam as the allmighty savior of video games. They nearly killed the modding scene for Skyrim and Fallout Edited 13 hours ago by Teh Pizza Lady 1
vewvew Posted 10 hours ago Author Report Posted 10 hours ago 2 hours ago, Teh Pizza Lady said: Then maybe quit spending your money on video games? Some people really are cruel.
MKMoose Posted 8 hours ago Report Posted 8 hours ago 4 hours ago, vewvew said: The only argument going for it, is they wouldn't earn 100% from it [...] You might or might not want to consult the FAQ, where Tyron has listed six arguments. 4
Teh Pizza Lady Posted 3 hours ago Report Posted 3 hours ago 6 hours ago, vewvew said: Some people really are cruel. Honesty is sometimes cruel. Reality is a harsh mistress. Sorry I had to be the one to give you a reality check.
williams_482 Posted 1 hour ago Report Posted 1 hour ago 2 hours ago, Teh Pizza Lady said: Honesty is sometimes cruel. Reality is a harsh mistress. Sorry I had to be the one to give you a reality check. Quickly extrapolating from the numbers given, this person lives in an area where a typical wage is the equivalent of roughly $3 per day. We do not know their personal circumstances, nor are they whining about the damage spending money on this game has done to them personally. They are merely saying the following: 1. In their local currency, this game is prohibitively expensive for most people. 2. If this game had regional pricing and became viable for people in their country, it would probably benefit from the increased sales. None of that is wrong. It's understandable why the devs have not put the game on steam or directed their energies into some other mechanism of implementing regional pricing, but it's also understandable to lament the effect this has on poorer regions. Brushing that aside and telling this person that they personally should simply spend less money on video games totally misses the point and doesn't respond to anything they actually said. I'm sorry that your personal circumstances are difficult, and I'm glad you were fortunate enough to receive a copy of this game as a gift in spite of that. This person is merely asking that they be able to extend the same privilege to more of their own friends, and I struggle to see anything wrong with that.
Nisaba Posted 19 minutes ago Report Posted 19 minutes ago Releasing on Steam as early access would buy the devs nothing but pain at this point, the reviews would eventually be filled with entitled whiners, complaining about the rate of development. And it would just increase the surface area / number of locations the devs would have to watch for feedback. There is this thing called "context switching" that slows down both machines and humans. Steam would just be adding more of that for no reason.
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