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Posted

Good Evening,

I seem to be running into a road block on not knowing what the game quite counts as a room? I came up with a base that is basically 4 circles connected on the edges to create kind of a large open air base that has 4 separated areas for storage, mechanical power, blacksmith and cooking/living. The whole building is shingled in and windows at the tops and eaves to create a sealed space. Is there a way to get the game to recognize this as a single structure? Or how would I be able to go about keeping a base design like this but split it up enough for the game to recognize it as individual rooms? Thank you so much for the help and I am open to try anything! Attached are photos of how it is right now.

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Posted (edited)
1 hour ago, TheVendetta said:

Or how would I be able to go about keeping a base design like this but split it up enough for the game to recognize it as individual rooms?

Yep, at a quick glance it looks like it exceeds 14x14x14 blocks, at least lengthwise but also possibly vertically.

You can also only chisel one side of a block (so that it's not a fully flat piece) before it stops counting as a "wall/insulated" block, but I don't think that's the problem here.

My recommendation would be to measure from the very center of the build until you hit that 14x14 internal width, and work out the most fitting places to put additional walls and doors to seal it.

As for vertically, a trick I figured out, especially if your build narrows as it goes up, is to cover over a staircase with trapdoors once you get too high up. Even if you leave them open the whole time it'll still count as a "door" into the rooms below.

This is when you start letting your creative side merge with the structure planning. Divvy up the rooms into function & aesthetic. So maybe the biggest space is a grand hall, then wall off where your sleeping quarters are, or the kitchen...etc. If the biggest room of the base is that 14x14x14 internally then anything smaller than that is easy by comparison :)

If you have further questions feel free to ping me. And welcome to the forums!

Edited by EnbyKaiju
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