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Posted

What about game load distance ?

I suppose only loaded part of world is active so trees grow, animals breed etc... So if I want my saplings grow I need to have them in loaded distance. How much blocks is it ?

Or the world is active always ???

And what about food persistence? Does the load/unload world have any effect?

Posted

There is a loading range, which equals the view range you set in the video options.

However, many things that require time are actually tied to the ingame calendar. So if a sapling grows in 8 days, then this will happen regardless of it being loaded or not. It will check the calendar as soon as it next loads and will therefore realize if it should be fully grown.

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Posted

It seems that animals' eating requires them to be loaded, so if you're trying to breed animals, they have remain loaded while you're tempting them with food.  This means your farms should be close enough to your living/working area at least long enough for them to consume all the food they need.

If I drop food for them in a trough and tear off to another part of the world expecting them to have bred in my absence, then when I return there's just a pile of food left in the trough (or sometimes a pile of rot).  Once they're pregnant, though, then the rest of the process seems to be on the calendar.

  • 1 year later...
Posted
On 10/7/2025 at 10:35 AM, DrPotassium said:

Bumping this in case anybody has been able to verify if wild beehives are tied to the calendar as well. Cheers.

Bee stuff (honey making, swarming, population growth) Are tied to the calendar, so you can leave the area after placing your skep

Bee stuff has a second variable as well; temperature. Bees well "hibernate" at temperatures below 5°C, and as such nothing will progress. Once it warms up, they'll start to be active again.

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