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Clay, Pottery


tony Liberatto
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Kind of a silly request, but it always bothers me.

As someone who has worked with clay, I can say that it is the most forgiving media to work with.

There are no mistakes until you burn the piece.

Could we please have the voxel number increase when we remove the clay bits?

Is just that when working with clay you always end up with the same amount of clay.

Just a question of immersion.

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Why are we even tracking voxels then?  Just have the proper number of clay deducted from the player's inventory when they start the recipe.  If they can't lose voxels there's no point in tracking them.  Heck, that allows you to custom-adjust the recipe cost, rather than having it strictly based on voxels. 

Edited by redram
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