Stroam Posted May 10, 2021 Report Share Posted May 10, 2021 Adding more grass variants. There's plants covering the ground almost every where in the real world that just add variety. In game perhaps more grass variants can be added for different environmental conditions. The "grass" would be different depending on location. In the desert you'd get little tuffs here and there. In a rainy area it could be clovers. In a forest patches of moss. In a cold area it can sometimes be red. Around tilled soil it can be cheat grass. Underwater it can be algea. 4 Link to comment Share on other sites More sharing options...
l33tmaan Posted May 10, 2021 Report Share Posted May 10, 2021 Only if this includes more climate-specific flowers, too. 1 Link to comment Share on other sites More sharing options...
YangKoete Posted May 11, 2021 Report Share Posted May 11, 2021 If there's gonna be biome-specific grass and flowers, edible ones'll be fun. Dandelion greens for salads. Dandelion roots for coffee/tea substitutes. Dandelion flowers for alcohol (Yes, that's a thing.) Honeysuckle flowers for a snack. Good old Lavender. 2 Link to comment Share on other sites More sharing options...
Stroam Posted May 17, 2021 Author Report Share Posted May 17, 2021 I was thinking just for identification of average temperature and rainfall. 1 Link to comment Share on other sites More sharing options...
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