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Posted

I'd like to create a system similar to that of cooking, where you put ingredients in a bottle instead of a cooking pot, however I don't want regular food recipes to be craftable while using the bottle (for example, I wouldn't want soup in an alchemical bottle) is there any way of creating a custom crafting type?

Posted (edited)

Absolutely.  Pretty much anything is possible. I'd consider the crafting grid, firepit, quern, and barrel to be four examples of custom crafting, and much of the C# source code for them is at your disposal.  Probably all in the vssurvivalmod repository here:  https://github.com/anegostudios.  You might have to search a bit to track them down.  The assets (.json files and images) associated with that code ships with the game of course.

Edited by Spear and Fang
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