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freeze time


Sparkle Kitti
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You can use /time speed... But it's not a pause or something it just slows down/speed up the background timers. speed 60 is the default, lower makes the day/night-cycle and things that are not measured in realtime go slower, higher values faster. setting it to 0 basically stops time, but not ai-processing, nor player actions, nor fuel consumption and similar things measured in realtime.

Basically it seems to do the same as /calenderspeedmul (default 0.5, lower=slower, higher=faster). Sadly no one was able or willing to answer me if there were any differences between both commands.

Both commands can be stacked.

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