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Fishing


Ambulate In Somnis

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Fishing outside of  "primative mod," is  a need ... , which the primative nod is "ok", but does extra changes to the vanilla experience , that new players like myself are greatly "lost" as , we've not fully explored what was possible in sraight up play in the first place... of that makes sense? 

Edited by Anthony frailey
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I am hoping for fishing, too, the sooner the better. Especially if we could get different ways to fish, and different fish to catch:
In rivers or seas and oceans (even better if there was a way to get actually flowing rivers), as well as weirs and the like to catch e.g. lobsters and crabs. You could also make shellfish and mussels a thing (and while you're at it, snails). 

Especially in the early "hunter and gatherer" game that'd be a vast improvement and and some variety.

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