Vintage Story Version: 1.9.6
Distro / Kernel release: Ubuntu 18.04.2 LTS / 4.18.0-20-generic
Mono / .NET package version: Installed mono following guide here (version installed is 5.20.1.19)
Graphics driver version: (AMD) Padoka
Works for client, mp server or both: (clientside tested only)
Installation method used: mono Vintagestory.exe & install.sh* tested (both work)
Hacks (if needed):
Following the guide here resulted initially in various openal32.dll, OpenTK.dll and libopenal.so.1 errors that depended on each other. The installation would error out and drop a non-working shortcut on the desktop. The fix was to install mono-complete, ca-certificates-mono on top of mono-devel and install libopenal1, via the commands: sudo apt-get install mono-complete, sudo apt-get install ca-certificates-mono, and sudo apt-get install libopenal1. Execution of mono Vintagestory.exe completed without error after that. *Also worth noting is if you got the mono method working but the install.sh doesn't work (e.i, the desktop shortcut isn't work) and you'd like to avoid heading to the game directory to use a command to launch the game every time you wish to play, you can create a simple sh with the mono Vintagestory.exe command in it, save it to desktop, and have it act as a "launcher" itself. See spoiler for more details.
Finally some system related information from the testing. The game runs exceptionally well, better I think than it does on my Windows machine.
GPU & CPU & RAM: RX 570 + i7-8700k + 16GB
Settings & Performance: Very High Present with custom editing > [Image] (Performance was around 70-89fps average)