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Cetasaya

Vintarian
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Everything posted by Cetasaya

  1. Oh. I rarely bother with knowing rock layers, I usually just think "deeper gooder" for any prospective mine and start digging down while prospecting on the way. I know thast sylvite is inside halite and it spawns as a massive cone. I know that gold and silver are always inside of quartz. Thats about it. But excellent info I will keep that in mind. Thanks!
  2. We need a clearer way in game to describe some of the terrain generation settings when creating a new world. The descriptions we got are too vague. i remmeber there being a guide to it somewhere on the wiki. A graph showing a crosssection or elevation map of a few hundred chunk sample that changes (like a color picker) as we move the sliders or something.
  3. Welcome to Vintage Story! Yuh I totally didnt catch myself on fire trying to stop my pit kilns from burning down the grasslands I settled in in front of my stepsis whom was the first person ever I played vintage story with and was trying to teach and mentor. Anybody who tells you that is a liar and a commie and a socialist. I never settle anywhere except inside a ruin when just starting out. Free and easily poppable by hand and fireproof stone blocks ready and waiting for the young and poor seraph. And if theyre aslar, theyre legitamtely beautiful too boot. Delicious delicious slate aslar blocks mmm.... It can be small but as long as its got enough blocks to build a mob proof two block high box its good enough.
  4. Yuh im a loot goblin so inventory space is at an absolute premium. My only essentials are a falx, ancient bed, lantern, ladders, crock pot, and bowl. I usually carry a bow and arrows only on specific hunting trips and sometimes on caving/prospecting/teleporter trips. There's always a full set of tools on my sailboat though. Really? Poor sulphur readings are good enough? Alright, noted. I never chase poor readings if I can help it. Sulphur's one of those minerals that are nice-to-haves but not essential for me. Got my stack of sulphur this playthorugh from a trade. 16 for 4 gears and i'm am absolute trading fiend so I am usually loaded up. That hunger bug usually happens when im starting a new world and kinda dissapears soon after. Or maybe i'm paying less attention to hunger once I establish a farm or something. I dont really notice until im preparing to leave the farm or the hunger bar starts flashing at me so im far from a reliable source on that. Yeah I think the extra saeity from meals maxes out after one meal. A meat and cabbage bowl usually fills hunger and gives max hunger suspension at the same time. Extra good value. But the hunting's sparse. Oh shit. I think I just realised why my hunting is bad. Im too far up north. Im right on the edge of moose country. About 500 blocks north I got a rocky plain that moose love. But I get one adult and maybe two calves a year... I thought I chose a temperate latitude but I guess im so used to tropical climates I expected too much... Crops start to frost sometime in October and this year I didnt feel totally safe planting my flax (average temp robustness) in my new greenhouse until April. There was snow still everywhere all throughout March. God this game's good.
  5. Rolling up to a game's forum just to bash and vent on it and not responding to anyone's questions or support is a choice I must say. Usually when I dislike a game I say, "eh. not for me." and move on with my life. Not, "This game sucks. This game is bad." type garbage. There's a massive canyon's difference between, "Product isn't for me" and "Bad product" And if you're OLD enough to type and use the internet, you should be MATURE enough to know the difference. Your whole rant is just downright bizzare, too. You wanna vent and insist people NOT "wish you luck" (why would we????) AND you wanna lecture a dev that has made an extremely successful niche game without a publisher and isnt on steam or any consoles????? Really? You know better than devs that have stomped out games that have 100x the staff, resources, AND marketing with just word of mouth alone???? Now I know why you fall down so many holes... Look out everybody, HoleTumbler here's got some real top mind level critiques. "Monsters dumb" God D@MN why didnt they consider that 'monsters dumb'?
  6. Bro Im always having to dejunk my bursting inventory and making loot runs back home. I step 3 blocks outside my front door and my pockets are full. Im out looting ruins, im loaded with everything from aslar blocks to coal to sconces in less than 10 minutes. I go on a translocator scouting expedition, im loaded up with trader buys, cattails, sticks, and freaking "good dirt" almost as fast. I cant wait to find some chromium for the sturdy leather backbacks. I got everything else, even sulphur, and sulphur's hell to track down most of the time.
  7. Lol all this talk about how food is plentiful and how people never even gotten close to starving. Fam I need a fairly large farm and some damn good soil or terra prita to even have a chance of not starving at least once each winter. Im taking between zero and three hunting trips each year. AND IM A HUNTER THIS TIME Im too busy chiselling My local large prey animal spawns (duur, shep, and pigs) are straight up ASS. And so is my vision when hunting down these expensive iron arrows I just made. My skinny arse island of a base. Scattered out four large troughs full of dry grass 2 years ago and theyre all still full! Ive used up almost all my copper and bronze tools in favor for the iron im blooming but I still got copper knives and four recurve bows. Three of them are either brand new or very close to it. I can only hunt in treeless plains or staright up deserets I lose so many arrows. Why cant head shots be a thing in this game? Arrow to the head, puts em down. Body, they run off. Leg, they hobble or fall and cant run anymore. I need three (i think) shots to down one adult duur. I pick every berry I can and half of them have to be juiced cause they spoil so fast. Jokes on you Vintage Story, i got a vinyard, TWO serperate plots of extremely fertile farmland AND a small chicken ranch now! Pies, eggs, bread, jam, and meat/cabbage meals for days.
  8. I accidentally built my little farm's house right on top of a massive iron vein AND a bunch of emerald ore. Readings for the iron is mid at best and of course the emerald reading is miniscule. I got enough iron to last the entire playthrough and enough emeral to basically trade for almost any other useful material in the game. Just takes a bit of sailing about and a little luck. Also to the northeast I got an ultra high reading copper mine that also busted into some small veins of casserite. Casserite rated as miniscule. That second pic though might make a man act up
  9. Sure. I do too, but the volume is way too high compared to all the other sounds. Especially when you run right up into a trader's cart youre literally inside of them and you open their dialouge box and your ears are bussy-blasted with HONK HONK HONK HONK HONK HONK HONK HONK HONK And the volume level sliders in setting are all useless since entity covers everything from traders to drifters to bees to everything else that isnt wind or music, you either save your ears or have the game actually have audio.
  10. There's ice year round on servers and my world wherever there's cattails in the water. Sailing between traders is now a year long ice breaking excursion. And of course the ice builds up more every winter. I live near spawn and spawn was set in a temperate region ffs...
  11. Oh god, the player's hurt and the trader noises were annoying enough. I dont want to be serenaded by slapping and serpahs wailing like elk all night long...
  12. Old Mincraft builder here. Vintage Story player since Oct 2023. Began playthrough as a slow burner using only stone tools, but I remembered the chisel is a metal only item, so that was thrown out the window after about hour 30 or so lol. Decided to base my home design off of a lore location's style. Many things I wanted to incorporate but perfection is the enemy of finished. My home's dimensions turned out to be cute and compact (I dont remember why, i'm assuming its cause wattle and daub were expensive for a stone aged character...) so everything else was built similarly proportioned. Nothing's truly finished, of course, but the home and smithy essentialy are. The greenhouse is 65% and the dock is a humble 40%. Nice shot of the principle buildings. Greenhouse hasnt been chiseled yet. Missing a wattle and daub block up high on the house. Probably popped it when I tore down the first greenhouse in creative. The left click range in creative is extremely long lol. This is all close to world spawn/origin as you can see. I usually plop down my starter in a ruin or something and quickly build my main base somewhere with a dramatic view or near a resource. Not this time. The ruin base was kept and everything was used. Trying to build with nature and the terrain instead of flattening everything like I usually do. I also always used to journey to an area warm enough to skip below freezing temps. Not this time. Only thing I regret is that the percip is extremely high. It rains all the time here in the spring and summer. Favored wood is pine, ruins were limestone so that's the stone. Entire base needs pathing, lamps, landscaping, ect. Low tier tasks that sit comfortably at the bottom of the list for now and likely will for a while. Berry plantation from the opposite end. I grow only blueberries and cranberries. It's finished except for some decorative clutter and the blueberry bushes on the left need a trim. Apiary. Havent populated every stump with a skep yet but there is penty of space and flowers for all the honey and wax a solo player will need at any given moment. Smithy/Windmill building interior. Very difficult to get a good pic, but this shows most of what is going on. A real forge sits in the middle of the cobble forge. Chimney extends up through the roof. Windmill is your typical short, proportial windmill, helve hammer, quern, old anvils, ect.. Three floors and a door from it leads out on the roof of this smithy. The windmill is a semi circle with the flat end up against the smithy. Building a decently looking roof/cap for such an unusual shaped tower was a task lol. Whelp cant post any more pics lol. No interiors but I guess this is a good gist. I have fallen in love with this build and while I will eventually move on to start a larger base, this one is my best VS base so far.
  13. No prob glad we were of help. Enjoy the game and the community!
  14. Agreed. Minecraft was once one of my all time favorite games but many factors have soured it beyond reasonable salvation and vintage story is just simply better in just about every aspect. I have a massive OLD Minecraft world full of gorgeous super high level builds, including enitre towns in Minecraft and years of irreplacable memories attached to it. But everything from greed and mismanagement to laziness, lies, and lack of creativity pushed me away permanently. Still consume Minecraft content like Hermitcraft, the Life series, ect. but i havent played it in at least a year. Now looking at a Xiumavoid (or however his name is spelled) vid that's talking about the 'fallen tree update" and i'm losing it right now lol. Turly pathetic. What a way to piss away a trillion dollar household name like that. Fallen tree logs. Hazzor's vid does an extremely good job at showcasing what differentiates VS from MC. Very high quality vid and it focuses mostly on coziness, realism, and difficuly. He gets it. Plus his playthrough was unmodded (or so lightly modded I didnt notice or remember). A LOT of youtubers that recently did VS content are taking credit for the recent and extreme surge in server load and new players. And while I of course know they all contributed, I believe that Hazzor's vid is the one mostly responsible. He's already an upper mid tier tuber and that vid is one of his most watched. It got blessed by the algorithim gods really hard. It is likely to start a snowball effect. If a group like Hermitcraft makes a series about it, Vintage Story will explode and the playerbase will permanently change.
  15. This slaps
  16. Popped through from digging up from a Teleporter's destination and I see a purple glow over past a trader. Am I missing a dungeon? Wasnt looking for one... Is my world cooked? What happened here? Can I pop it, should I leave it alone, ect.? Im just gonna move on in the meantime. My world is almost 130 hours old at this point so i'm not itching to corrupt it or something. And i'm not trolling BTW, I promise I didnt place this myself. I did switch to and from creative a few times and I have some basic and common mods, too. Not expecting any answers of course, cause this is weird af, but any would be appreciated.
  17. I'm assuming you mean either in game lore or the history behind the game itself. Well, lore wise it's all kept vague amd full of holes for mystery and intrigue purposes. Its designed to be fed to the player in tiny little bites all scattered throughout ruins, story beats, and trader wares. Scrolls, books, ect. Vintage Story frankly doesnt have much of a narrative cause it's open world. It's a returned to nature post apocaplytic world that is invaded by eldrich horros on occasion. There was some civilisations, knights, kings, ect. That's kinda it. The game's history on the other hand... Some Youtuber, I forget who, did an interview with the principle dev of this game... I was hunting high level Pals in one of the Pal Sancturaries in Palworld when I had it on tho so it was just background noise to me... Also. Check out the Youtuber Just Background Noise. He isn't Vintage Story, he's an Elder Scrolls boy. Anyway, i'm sure that vid has alot of dev history among a lot of other stuff. You could read the wiki, changelogs, these forums, or the dev's blogs here as well. Same for lore. There's no curated gathered 'history' of this game afaik. Same for lore. I know it began as a Minecraft mod called VintageCraft or some such but since Java Minecraft's code is held up by duct tape, sticks, and fairy unicorns' dreams, they decided to just literally make their own engine from scratch lol. My god modding for Minecraft must be an umitigated nightmare. Vintage Story is still pretty niche. It's just Minecraft with more intricacy and punishment stuffed into it. Not many people out there play it by comparison still. So stuff like that you're gonna have to gather yourself. Good news is that the devs are extremely reachable, join the discord and ask about. Sorry for the non answers hopefully what i had to add at least points you in the general vicinity of where you wanna be. Good luck. Oh yeah Hazzor did a very good vid on the game too. Its more of HIS first journey tho he isnt teaching much BUT if youre still new you might learn something.
  18. Removed the flat glass ceiling checked the room again for shits and giggles. Exact same room as before. It works now, too. I give up. Either the room debugger or the the room system itself is bad.
  19. No. Will try that. A completely flat one. Maybe the space between the sloped roof blocks counts as a hole or something... Worked. Good catch. Thank you! Annoying cause I want to hang some lights and plants from the room but i'll make do. Hopefully it sticks and doesnt just deregister on its own again like last time. Room system is too limiting but im scared of them messing with it and making it more complicated and breaking it lol Will now test if adding blocks between the roof blocks, making a more solid roof, will work too. If not guess we just gotta build simple boxes outta only full unchiseled blocks for greenhouses and cellars...
  20. I figured that was the problem the first time. But the new one pictured doesnt have any of either. The space is completely sealed with only full blocks, the stairs are decorative. Gonna pop off all the stairs and recheck. Nope. Still not a greenhouse apparently.
  21. the elk and the parkour tower and boss are all heinously bad and should be scrapped wholesale and replaced, top to bottom. elk is absolutely atrocious on nothing but the flattest and most barren terrain. trying to click the half pixel wide saddlebags and cooking pots on it are a pain. trying to wrangle it on and off the boat is an absolute nightmare. the parkour tower is bland, low effort and isnt even parkourable. the boss literally just knocks you off in one hit almost everytime. i cant even get the simplest greenhouse to register. i got an invicible wolf out there one time a couple days ago. why does the game think im always trying to fight grass with a falx in my hand and not the bear trying to kill me?
  22. I've had it. Built a perfectly fine greehouse. Walls good, ceiling good, floor good, ect. Doesnt register. Check the wiki and forums many times and change just about everything then back again over two days. Registers a couple of times then unregisters again. Very basic and well updated mods. PS, chiseltools, libcommon, plains and valleys, prospect together, and stone quarry. Turned them all off nothing changes. Wall off sections and walls while checking the room debugger to isolate and pin down the problem and the game basically says that for some reason one chiseled glass pane is responsible. I replace it. Still not good. Creative mode. Tear the whole damn thing down. In creative build a much more simple greemhouse. Pictured. Still not registering. Is there something i'm missing? Literally every block is either a full block or stair blocks. The last greenhouse didnt even have any stair blocks. My cellar works fine, btw.
  23. Sorry OP, we're masochists here. Thats why we play vintage story. I love that OP's difficulty has just made us all want to buff all the mobs lol. Anyway. We need flying enemies. And enemies that can AoE through walls. In Minecraft, all the mobs are neutered and become small nuisances after iron armor. In Vintage Story, they all, except the very highest tier, become neutered as soon as you get gambeson or better armor. Vintage Story is actually too easy. I no longer even bat an eye at night or in a temporal storm or in shallow caves cause all the mobs are one note and easily gankable even while naked and with stone weapons and some cover from bowtorn spears. Wolves are kitable. And bears are slow. All mobs cannot handle the water. At all. Drifters are slow and weak. Bowtorns have no melee answers. And shivers never path right, spaz out, and are completely neutralized on any terrain but flat. And dont even get me started about forests lol. Ive gotten shivers in my basement and every time they path in a circle in one corner while i just wail on them with a falx with total impunity. God I hope Dave just rips our assholes a mile wide.
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