Dilan Rona
Vintarian-
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Everything posted by Dilan Rona
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Change current chunks from 32x32 block x y=0 to build height limit, to one that is 32x32x32 chunks. This should help to save memory for vs, especially heavily modded maps/servers.
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Thank you. Also, i've had bears dissapear with sunlight still available, reaching said bear, and the bear had an overhang of 3 blocks wide, and 1 block deep. the most shallow cave ever. And Yogo does a dissapearing act.
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Flint that can go into a bloomery is something i only learned myself literally last week
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spring, summer especially and early autumn is usually spent on gathering food, and supplies. winter months when its cold i'm usually home. smithing, cooking, doing leather. any jobs that got pushed back till winter hits. That and expanding my base downwards. I basically dig tunnels, building an underground base.
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if it was a couple min (15, i'd agree). but I was looking at a bear, and it just straight up dissapeared within 5 seconds of entering a shallow cave (if you can even call it that)
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I've had 2 instances of brown bears entering a cave, or what remotely resembles a shallow cave, and it straight up dissapeared within 5 seconds. First one dissapeared while I was busy hunting it, and the second as I was getting ready to trap it so I can dispatch it. Anyone else having this issue?
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Its a mix for me. Mostly berries/crops. with whatever dead animals and/or fish i happen to run into sometimes if a hunt fails. Only aspect i havent tried is the dedicated fishing mechanics.
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Which is just as big a problem, and constitutes a loss of material.
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the fact that this is still a problem, and only a mod can help fix the problem is quite telling.
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1.22.3: Sheep and Pig Reproduction Not Working?
Dilan Rona replied to LedZeptallica24's topic in Discussion
did you have more than one ewe in the pen? -
Funny enough, that looks like my supply on Yeen's server.
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Cases like that with bears that keep showing up, i increase the size of the pit (max distance I can jump I noticed is 5 block gaps.). And I keep collecting them. The bears serve as a source of bushmeat (made better with Expanded foods installed), fat, and hides (for leather). I do the same with the wolves. Tag one, and then run like the wind to the nearest pit to trap them.
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I recently went back to a server i play on, and i see that my sailboat disappeared. Only to be told that a few others also lost their sailboats (including me, that makes 3 missing sailboats to my knowledge on the same server). Given that the server is currently running 1.22 RC9, is there anyone else that is having issues with sailboats disappearing? As far as I know, the server never crashed. And there are daily restarts. And the boat was parked at its usual spot. The only thing I did differently the last time I had it was to drop the anchor before logging off. PS: I can't post logs, as the server in question doesnt belong to me, and the server is a vanilla server.
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Considering some of the ruins contain gear that could have been used for such in the past, it might actually be planned.
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I for one love the cuttings. give everyone a chance to get a berry bush (eventually), i would rather the bushes store per UUID who took a cutting though, as waiting for a year after someone else took their cutting before you get your cutting. and that is assuming someone doesnt get there before you, and you have to wait another year again. The fact that they didnt do the same for propagating cattail, papyrus, tule, horsetail, or any other plants is mildly irritating.
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I've yet to get onto tops myself. Everytime I try I'm stuck in a queue. And at 80'th position at the best.
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Finally found a solution to my red meat problem. Did eventually resort to trenches, but originally to move trapped Gazelle and goats closer to my base. And over time more got trapped that I rerouted closer to a temp corral. So as of now I'm sitting with 4 large herds. And can actually spend time seeing what I can farm, and what will grow naturally. Either way, I won't be hunting on that server anytime soon again.
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I'm on a server, where my base is in an area with lots of Ibex, gazelle, deer and Hyenas. And the problem for me is all the goats, gazelles, and deer are running faster than me, meaning I can never catch up with them, and if they hit water? Game over for my food bar. I have an easier time hunting hyenas for one, and the fact that there is no option for bushmeat stew is rather frustrating.
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Can we have bushmeat in meals in vanilla? It can be less nutritional than redmeat. I am well aware of Expanded foods with the bushmeat meals, but not every server has it, or wants to install it.
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I'd just as soon use them to fertilise farmland, as with the mechanic from Primitive survival...
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Welcome back to Vintage Story.
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New player looking for tips regarding: Early-game Food
Dilan Rona replied to Telios's topic in Questions
What you call a mistake is a deliberate decision by others. Even when I got space in my inven, I leave them to ripen. Since the first 2 months is for exploring, and gathering enough copper and tin (after marking possible locations to dig later), I just collect the crops later, and I get the full benifit Besides, if a sow has piglets, I've found that a sow will chase me all the way back to that pit trap. And the piglets generally follow the sow, and gets trapped as well.- 30 replies
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Granite or for that matter andecite stalactites doesn't make much sense to me.
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New player looking for tips regarding: Early-game Food
Dilan Rona replied to Telios's topic in Questions
Waypoints. Every world I start has 3 pit traps dedicated for wolves exclusively, with the occational bear trapped as well. And I always have one pit trap at my base for emergency escapes.- 30 replies
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