Exploring is a means to an end anymore, (especially looking for ore or resources).
It's hard for me to enjoy exploring, i'd rather stay in one spot and build something interesting for other people to find.
You have to have something awesome for me to care about exploring, like an ancient sea side temple ruins, or some bizarre evil tainted landscape that intrigues the mind. Exploring strange alien landscapes fascinate me beyond end, because its alien and different. That usually leads me to want to survive there.
Basically I've played so many games that exploring loses all meaning because I've seen everything, or at least all the tropes. I won't lie and say VS doesn't have beautiful terrain, But that's about it for me. The only reason to care about it, is if the land itself has some sort of deep story, or possible calamity that might happen. And ancient ruins hold clues to said problems, and what led them to ruin. That way you can care about whats buried underground so you don't wake the demon slumbering under your front porch.
Games like that with those systems lead me to explore, because theirs just so much challenge and intrigue.
Tl:dr: I like scary stuff to explore, it makes me giddy to find it. if no scary stuff, i don't bother because its a snore fest.