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Medieval expansion


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Version 3.11.1





Main features of Mod

  • Portcullis in different sizes (3x3 to 5x5)
  • Drawbridges in different sizes (3x4 to 5x7)
  • Gates in different sizes (3x3, 4x4 and 5x5)
  • Waterwheel Mechanical Power (breastshot, undershot and overshot technics)
  • Lampposts
  • Firebrazier


MOD Download

Edited by Rhonen
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in the survivalhandbook should be the Portcullis-part available.
one "problem" is that the part's recipe rotate also the reverse-construction.
you have to craft it normally with


its realy simpel for now, but its the first version though :)

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Some WIP news for version 1.1.0-RC1:

working currently on the Floor-Plates

  • place in front of doors/gates/portcullis
  • open doors/gates/portcullis on collide (like the floor plates in minecraft)
  • auto-close opend doors /gates after 1.5sec.
  • auto-close portcullis after 6.5 seconds cause of animation duration
  • not working on trapdoors
  • Recipes will be
    • Stone Floor Plate: cobblestoneslab + stick
    • Wood Floor Plate: 3 planks + stick

working also on the Drawbridges

  • open / close with animation like the portcullis
    • sizes still not final: 3x4, 3x5, 3x6
  • without chains (sorry)
  • Recipes still in planning
Edited by Rhonen
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i have updated the planned features.
while the big drawbridges can not be triggered from outside when closed, i will see how i can create an interaction-block for this problem.

Planned features :

  • Interaction-Blocks for open / close bridges and Portcullis
  • different textures for drawbridges, based on materials
  • Big Gates / Doors
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  • 2 months later...

This mod is currently not working correct with the 1.13.x PRE Versions!
* Interaction- & collission-blocks are placed wrong.
* Also placing orientation is defect

Edited by Rhonen
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