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About CloneSociety

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    Wolf Bait
  1. Could we see some photos of your setup? I'm trying to get a better grasp on windmill gearing, but I don't feel like there are a lot of resources out there.
  2. I'm not replicating the issue anymore. I think it may have been an issue with when I updated the mod. Chalk it up to user error. I'll post if anything changes.
  3. Yes, version 1.5.1. I haven't done gravel or sand, just bony soil. I've pulled more ribcages than bones, and more tin bronze armor than copper armor. I've started just throwing jewelry, records, and books in the lake. I've pull stacks upon stacks of those and yet not even a stack of silver or gold nuggets. I think it's likely whatever fix was applied to the sand/gravel table just needs to also be applied to the bony soil table as well.
  4. Even with 1.5.1 it still seems like the rare drops are heavily favored. I'm pulling a stupid amount of all the jewelry from bony soil. Not to mention a stupid number of books and records. It almost seems like drop rates have been reversed. I've pulled tons of all the jewelry and yet have only finished a 64 stack of ribs at this point and none of the other drops with more than 3 stacks of bony soil.
  5. I've followed this to move saves out of AppData, however I now have the issue that when I open the mods folder from in game it opens a mods folder inside the game location, but still only recognizes mods inside the AppData location. Is there a way to shift the mods location to the game files as well?
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