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About Digitalr

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    Copper Caster

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  1. One of our players reported a dupe issue with anvils. He have high leveled duplicator ability in metallworking skills. When he smith anvil base (bottom part) it duped (ok, by ability). Then, when he place one of duplicated pieces on floor, and break, it duped again. Place->break>duped. Repeat until inventory full. There is only one smithing related mod (xskills) we have on our server.
  2. Sorry, but i can't reproduce this issue. Fresh world with Braziers and latest Better stairs installed allow me to place any kind of brazier without problems
  3. Feature suggestion: tool blacklisting for XSkills skills/abilities. Either - by name, or by item class. Currently, we have issues with items, supported multiblock mining, such as electric drill from Temporal Tinkerer, or hammers. Each time, when player break initial block, tool lost durability, but when other 8 blocks processed by script, durability restored. So... tool become undestructible.
  4. Agree. Also, IMHO, decorative mushrooms must present in game as well.
  5. This little mod adds variety of metal braziers. Currently implemented six variants: scrap metal (rusty), copper, black bronze (my favourite), iron, meteoric iron, steel. Braziers are pure decorative (you cannot make grilled meat ), but give decent amount of light (up to 20) and some heat. Scrap metal one crafts with scrap metal pieces: While metal ones - with metal strips (obtainable by smithing): hqzlights1.0.0.zip
  6. Based on original GitHub version Pure JSON The only thing, i can't achieve, without C# coding, is retexturing firewood blok pile. Unfortunately, there is no direct shape definition for firewood pile block. So, it have vanilla texture. But block name (in hint) are from mod. And modded firewoods can be placed or taken from pile. rfw.zip
  7. As far, as i remember, peat piles use same mechanic as firewood. Single item, stacked in pile as block. We use pressed peat bricks, as long burning low temperature fuel on our server. And this mod created without c# coding. And my answer was about item recipe. It have same grid layout as vanilla recipe (problem #1). And ingredient/result domain not defined (problem #2).
  8. I create this thing as part of our server mod, but, if anyone interested in braziers, i can try to release it here. (Never done such things as mod publishing before, but, may be it is not very hard )
  9. Black bronze one: But, IMHO, non-vanilla texture (something looks like more as... soot, carbon black) can be slightly better visually.
  10. This ones made from metal scraps. But it can be done with any metal, yes.
  11. Something like that?
  12. For singleplayer it is good solution. But i cant do that for other players on server
  13. Another issue... If any mod change stack size to greater value, then, after player take few stacks of items with new stacksize from container, server start to throw huge list of exception. Not sure, but, i believe, exceptions are generated after item despawn timeout ended.
  14. Sad. But... I can change commoner pack to be "unworthy for selection-skip exploiting". So, it is not a big issue.
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