CastIronFabric
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Everything posted by CastIronFabric
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Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
portal, similar to stranger things. lets move on from this conversation I have to go do things. -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
I have no idea what that means in the context of what I said so all I can do is repeat it. 'uncompromising' is not synonymous with 'tower defense. I can assure you Stationeers is way less compromising then 7 days to die is. As far as your concern about how other people play..well..that is a different problem -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
just to repeat, real life storms are not global, you can go to them and you can go away from them. I am not engaging in sophistry trying to equate solar storms with what we BOTH know is being discussed here. I am not changing my mind on this. I do know know why you think storms in real life are global and to be frank I do not even want to know -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
to repeat 'uncompromising' is not synonymous with 'tower defense'. Stormworks is ''uncompromising', stationers is 'uncompromising' and neither of those game even have monsters lets along tower defense. -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
you are not making any sense. Storms in real life are not global I have no idea why you thinnk they are and you can in fact go to one and yes you can avoid them by going away from them. Try watching storm chasers -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
wrong. what you are suggesting is a tower defense game. 'uncompromising survial' does NOT intrinsically mean 'tower defense' -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
I have zero idea what that means but I will be sure to tell some real life storm chasers that you think storms are global -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
Fishing is for early game and it works for the early game food balance given berries. -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
what good is fat and leather going to do you if you do not even have copper yet? of course fishing is for early game, that is rather self evident. Early game for food, late game for collecting pretty fish, this seems rather obvious -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
are you actually trying to take the position that real life storms are commonly global using sophistry? I will be sure to tell the storm chasers that storms are not local the lengths people will go is astonishing. remind me a bit of 'its perfectly reasonable to get 64 units of clay by sand panning if you cant find a clay depsoit. -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
no..absolutly positively not 7 Days to Die has cornered that market and if one wants that experience 7 days to die is the way to go. Why NOT play 7 days to die in fact? -
1.22.0-rc.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
From my understanding there is not a river system in 1.21. It would be nice to get a written update on the 'river feasibility study' that from my understanding was being done as well as 'procedural dungeons' . I understand those two things are not in this current RC but it would be nice to know how it is going thus far. -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
holy smokes! That is a lot of information related to me trying to get a confirmation if you specifically do or do not interact with storms. this is becoming entertaining. I best be careful its too tempting. Time to punt this is going sideways quick! -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
you have said that you do not interact with storms. so...... -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
Its self evident. Are you taking the position that storms as they are for most players are a compelling feature that might even rise to a level of being why they play? -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
why is a feature that nobody likes, most people avoid and/or completely indifferent to, important? because Tyron has it in the game? -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
move on folks, I am done engaging on this very off topic assertion (which yes was partly my fault) Back to what I said. there is nothing about the traders changes that I like, not a single thing -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
I know I was trying to use an example of 'something that nobody likes but is also distinctive in a game' maybe drop it? why use it just because its distinctive and nobody likes it -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
perhaps, I can not think of one but I would ask 'why would that be important?' Let me think of an example: Example: maybe one would say 'micro transactions are distinctive in game X' ok...does that mean we need to focus on that? Perhaps I mean to say why is it important? why is something that nobody enjoys or likes important? -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
no, this is not going to work with me. -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
I do not know what TOBG means but I disagree with the assertion that the distinctive feature of VS is storms and chiseling. Storms are really not that compelling to this game play, I really doubt that is why they are selling so many copies, because of storms. -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
ok, I read that a few times and I dont have clarity on it but I will take your meaning. I just disagree, lore always takes a backseat when it comes to video games. Many games and in fact many developers even, fall into the myth that lore dictates the game but nope, its the other way around when it comes to compelling game play. Regardless, one thing the video game industry does NOT need is another doom and gloom violent simulator -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
except you didnt say that. I do not see anywhere in what you said that suggests 'games without lore can be good too" maybe point it to me directly regardless, when it comes to game play, lore takes a backseat to everything, lore supports the feel, not the other way around -
1.22.0-pre.1 - Fishing, Mechanisms, Metalworking and More!
CastIronFabric replied to Tyron's topic in News
I completely disagree. -
Temporal storms are a bad implementation of a good idea.
CastIronFabric replied to Tabulius's topic in Discussion
I could not remotely agree with this statement. I mean not mining? not farming? not smithing? mechanics? For me what brought me into the game was smithing, farming and machines.