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dakko

Very supportive Vintarian
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Everything posted by dakko

  1. What you describe can also be the result of "Dry Eye" which is a medical condition. It has several possible causes, one of them being that the meibomian glands are not functioning properly. An optometrist or ophthalmologist can tell you if this is what you are dealing with, although one that specializes in Dry Eye will have diagnostic equipment (for imaging the meibomian glands and testing tear quality, among other things) to be specific as to what is causing the problem, and they will also have the equipment for treatment.
  2. Is it the fighting aspect of hunting that you don't like, or were you hoping to play as a vegetarian? Tip: Rabbits are attracted to crops. If you plant something and dig a trench around it (must be minimum 2 blocks deep) they may fall into the trench and you can club them to death (crafting grid, I think a club requires a knife and a block of wood). eta: you needn't water the crop, just it being planted is enough -- or at least that used to be the case; I've not done this in a while. Tip: You could go into creative mode until you get more comfortable with hunting. The animals will not react to you, which gives you a chance to develop some skill in spear throwing. If you're hoping to play as a vegetarian, you could change the number of days it takes for berries to mature. The time was recently increased quite a bit, but you could set it to the former time with this command (hit "t" to open the chat box, and paste it there): /worldconfigcreate float cropGrowthRateMul 2 The value of 2 takes it to the old rate of 4 days to bloom and 4 days to ripen. Valid values are 0.1 to 10. I hope this helps!
  3. I do not think there is any truly dry vegetation in the game (well, maybe dead acacia trees and some mature crops). Perhaps it really means that fires will not start when it is raining.
  4. Do keep checking back at the Luxury trader too. Their inventory and requests do change regularly. There is a string of text just above the thumbnails that shows how many more days until things switch up.
  5. Good to know! Thank you, @Dilan Rona
  6. You can also have multiple installations of VS and play whichever one you want (this is what I do). Look at this guide by Streetwind. But, in answer to your question, a new installation should not delete save files*. If you want to be extra certain, you can always copy the save file to a different location. *Of course you won't be able to play that save in 1.20.8 unless it was last saved in 1.20.8. Once it has been saved in 1.20.9, it is no longer compatible with 1.20.8 (or at least that is my belief; please correct if I'm wrong).
  7. No, you would each need to have an account. You'll have so much fun! Wish I could get my husband to play.
  8. If that is the case, is it possible that one of your friends is being pranked? Maybe left their password out where someone else got ahold of it?
  9. Okay, when you want to hone in on the ore reading, switch to node-mode (holding your prospecting pick, press F). Instead of trying to write it out how to narrow down your search (easier to say than to write), here is a video explaining it - he starts speaking specifically to node-mode about the 8:50 mark: https://www.youtube.com/watch?v=-CBlbhvq43I
  10. Apple Support assures me that Command-C is the keyboard shortcut you would use for Copy, and Command-V is the shortcut for paste. The Command key apparently looks like a 4-leaf clover? You can see for yourself at this link: https://support.apple.com/en-us/102650
  11. Yup! It's from Better Ruins. um... this will be a spoiler, so maybe don't look. But "Mansion" is one of the storyline structures of Better Ruins. https://github.com/NicIAss/betterruins/wiki/story-structures
  12. Yes, I believe so. In earlier versions I used slabs exclusively and I remember them as having a speed bonus.
  13. Stone path slabs have been around for a long time. V.1.12 is the earliest I have on this computer and it has stone path slabs with speed buff of 1.3%.
  14. That would add a whole new dimension to crop growing. How the heck do you keep squirrels out of the garden? Not to mention the way they 'plant' things (like walnuts from the neighbor a 1/4 mile away) amongst the blueberry bushes.
  15. I think removing the withered vine would theoretically provide it with an option to sprout a new vine. Assuming of course that you haven't entered winter, but it sounds like you did!
  16. Okay, so I hadn't realized bees noticed garden crops until you mentioned it recently. Do they only notice the flowering crops? That would make sense. I seem to recall something about flowering berry bushes counting as flowers for bees. But in any case, I planted crops and the bees don't recognize them (yet) while they do recognize the few decorative flowers that were also placed nearby.
  17. Same! Some people do not respond well to my bluntness, but I'm at a bit of a loss as to what to do about it.
  18. No pushback intended from me.
  19. Magic as adjacent to herbalism? I'd have to disagree there. I hope that perception is an association with some game or novel; otherwise you'd be missing out on real life benefits. I do take advantage of world gen settings so that cold and hunger have less of an impact on my seraph. I can see your point about desiring a more complex food/health/disease loop, however it is not something that I would look forward to. Which is the beauty of settings and mods! We can all play as we prefer. No, I am unfamiliar with xLib.
  20. Okay, I was all set to toss health issues to mod territory as they seem so tedious to me and the opposite of fun. But herbalism?! Herbalism is a whole 'nother story! I would love to make salves and tinctures, etc. Perfect for being Camp Mom!
  21. I have had this happen maybe twice before in earlier releases (player since v1.6). They eventually show back up, just as the wiki states. I just had it happen in 1.20.6 and (perhaps coincidentally) am also using Better Ruins for the first time. No idea if there could be any connection. It was an artisan trader near spawn; he wasn't gone long.
  22. I knnoooooow, right?! Drives me nuts.
  23. Sometimes players will say that it takes forever for a wild hive to swarm and that there is no notice of swarm time. That happened to me for the first time (player since v1.6) on my current save, with the hive a short distance from my base. It never had notification and it did take more time that I expected considering the number of flowers I'd placed. All of that to say, lack of 'time to swarm' is not a reliable indicator of the progression towards swarming. Just a heads up.
  24. This video by one of the authors of Better Ruins may be helpful to you: Configuring BetterRuins with ConfigLib He posted it in the comments section of the mod last month, in response to someone wanting to create a new world with some specific ruins to use as their base. In any case, it is a starting point (and he has a couple of other videos linked in the video description). I hope this helps! eta: He also says, "Vintage Story is not as seed bound as minecraft and the structure system doesn't always generate the same way bcs its so complex. Don't expect to see the same ruins on regen or prune."
  25. tl;dr: RubixRaptor is using the Better Ruins mod. His video is here. That's in vanilla? Do you have a link to the RubixRaptor video you mentioned (the one with The Ruined Castle)? Thanks! eta: ah! RubixRaptor is currently using the Better Ruins mod. There may be a list of those ruins if you go to the mod page. eta2: omg, RubixRaptor is hilarious! So glad you mentioned him!
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